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# ACKS System for Foundry VTT (Unofficial)
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# ACKS System for Foundry VTT (Unofficial)
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All the features you need to play ACKS in Foundry VTT. Forked off of Old School Essentials by U~Man and heavily modified.
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All the features you need to play ACKS in Foundry VTT. Forked off of Old School Essentials by U~Man and heavily modified.
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## Features
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Defaulted to exploding 20s in combat from HFH optional rules
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Added BHR to the character sheet from HFH optional rules
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Changed Ascending Armor Class to ACKS AC
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Uncapped the dexterity and charisma bonuses
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Implemented ACKS encumbrance rules (uses coin weight instead of stone - 1000 coins to a stone)
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Changed default exploration checks (hear noise, open door, etc) to ACKS style rolls instead of 1d6 checks
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Added more tweaks to the tweak section, to allow for ACKS proficiencies modifying throws, AC, and more.
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Changed "Slow weapon" to subtract 1 from initiative instead of making the character last in the order.
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Added a HOLD TURN icon to the Combat Tracker to remind the judge that a player has held their action.
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Modified the encumbrance bar to reflect ACKS standard movement penalties while encumbered, and to show that on the bar
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Changed default monster saves to match ACKS numbers (actually makes monsters a bit less resistant overall)
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Added Auran languages and removed alignment tongues
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## License
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## License
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This Foundry VTT system requires ACKS Core Rules that you can find at http://autarch.co/buy-now.
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This Foundry VTT system requires ACKS Core Rules that you can find at http://autarch.co/buy-now.
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This third party product is not affiliated with or approved by Autarch.
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This third party product is not affiliated with or approved by Autarch.
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