Merge branch 'master' of https://github.com/thehappyanarchist/foundryacks
commit
c82baa2cb0
14
README.md
14
README.md
|
@ -1,6 +1,20 @@
|
|||
# ACKS System for Foundry VTT (Unofficial)
|
||||
All the features you need to play ACKS in Foundry VTT. Forked off of Old School Essentials by U~Man and heavily modified.
|
||||
|
||||
## Features
|
||||
Defaulted to exploding 20s in combat from HFH optional rules\
|
||||
Added BHR to the character sheet from HFH optional rules\
|
||||
Changed Ascending Armor Class to ACKS AC\
|
||||
Uncapped the dexterity and charisma bonuses\
|
||||
Implemented ACKS encumbrance rules (uses coin weight instead of stone - 1000 coins to a stone)\
|
||||
Changed default exploration checks (hear noise, open door, etc) to ACKS style rolls instead of 1d6 checks\
|
||||
Added more tweaks to the tweak section, to allow for ACKS proficiencies modifying throws, AC, and more.\
|
||||
Changed "Slow weapon" to subtract 1 from initiative instead of making the character last in the order.\
|
||||
Added a HOLD TURN icon to the Combat Tracker to remind the judge that a player has held their action.\
|
||||
Modified the encumbrance bar to reflect ACKS standard movement penalties while encumbered, and to show that on the bar\
|
||||
Changed default monster saves to match ACKS numbers (actually makes monsters a bit less resistant overall)\
|
||||
Added Auran languages and removed alignment tongues
|
||||
|
||||
## License
|
||||
This Foundry VTT system requires ACKS Core Rules that you can find at http://autarch.co/buy-now.
|
||||
This third party product is not affiliated with or approved by Autarch.
|
||||
|
|
Loading…
Reference in New Issue