Merge branch 'master' into THA-Dev
commit
c63baddd86
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@ -1,3 +0,0 @@
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node_modules
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dist
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foundryconfig.json
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@ -0,0 +1,28 @@
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This is a fork off of the original 1.0 release version of the OSE system for Foundry VTT by U~Man.
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I have kept it in sync with his newer changes through 1.0.8, incorporated several bugfixes, and instituted system changes which I will list here.
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v0.5.0 Initial Release
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MAJOR FEATURES:
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Defaulted to exploding 20s in combat from HFH optional rules
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Added BHR to the character sheet from HFH optional rules
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Changed Ascending Armor Class to ACKS AC
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Uncapped the dexterity and charisma bonuses
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Implemented ACKS encumbrance rules (uses coin weight instead of stone - 1000 coins to a stone)
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Changed default exploration checks (hear noise, open door, etc) to ACKS style rolls instead of 1d6 checks
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Added more tweaks to the tweak section, to allow for ACKS proficiencies modifying throws, AC, and more.
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Changed "Slow weapon" to subtract 1 from initiative instead of making the character last in the order.
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Added a HOLD TURN icon to the Combat Tracker to remind the judge that a player has held their action.
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Modified the encumbrance bar to reflect ACKS standard movement penalties while encumbered, and to show that on the bar.
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MINOR CHANGES:
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Renamed saving throws to be in-line with ACKS standards and order
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Changed literacy to match ACKS standards
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Added Auran languages and removed alignment tongues
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Changed LR to Morale for Henchmen (To-do: Add roll table for Morale Checks instead of OSE roll-under)
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Changed monster reaction rolls to match ACKS language
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Changed default monster saves to match ACKS numbers (actually makes monsters a bit less resistant overall)
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Removed DAC field from armor items
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BUG FIXES:
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Fixed a rounding error present in the OSE code
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Fixed some areas where AC was not shown correctly in OSE code
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@ -1,7 +1,7 @@
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|||
GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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|
@ -618,57 +618,4 @@ an absolute waiver of all civil liability in connection with the
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|||
Program, unless a warranty or assumption of liability accompanies a
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||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
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||||
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||||
How to Apply These Terms to Your New Programs
|
||||
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||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
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foundryvtt-ose
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Copyright (C) 2020 U~man
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This program is free software: you can redistribute it and/or modify
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||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
foundryvtt-ose Copyright (C) 2020 U~man
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||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
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||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
END OF TERMS AND CONDITIONS
|
|
@ -5,6 +5,9 @@ All the features you need to play ACKS in Foundry VTT. Forked off of Old School
|
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Implemented ACKS encumbrance rules (uses coin weight instead of stone - 1000 coins to a stone)\
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Changed Ascending Armor Class to ACKS AC\
|
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Uncapped the dexterity and charisma bonuses\
|
||||
Changed Ascending Armor Class to ACKS AC\
|
||||
Uncapped the dexterity and charisma bonuses\
|
||||
Implemented ACKS encumbrance rules (uses coin weight instead of stone - 1000 coins to a stone)\
|
||||
Changed default exploration checks (hear noise, open door, etc) to ACKS style rolls instead of 1d6 checks\
|
||||
Added more tweaks to the tweak section, to allow for ACKS proficiencies modifying throws, AC, and more.\
|
||||
Changed "Slow weapon" to subtract 1 from initiative instead of making the character last in the order.\
|
||||
|
|
Binary file not shown.
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@ -10,12 +10,6 @@
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<section class="sheet-body">
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<div class="flexrow">
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<div class="stats">
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<div class="form-group">
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<label>{{localize 'ACKS.items.ArmorAC'}}</label>
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<div class="form-fields">
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<input type="text" name="data.ac.value" value="{{data.ac.value}}" data-dtype="Number" />
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</div>
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</div>
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<div class="form-group">
|
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<label>{{localize 'ACKS.items.ArmorAAC'}}</label>
|
||||
<div class="form-fields">
|
||||
|
|
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