FIX: monster weapon rolls
parent
60377a2393
commit
bae803025e
|
@ -50,9 +50,11 @@ export class OseItem extends Item {
|
|||
}
|
||||
|
||||
rollWeapon() {
|
||||
if (this.data.data.missile) {
|
||||
console.log(this);
|
||||
let isNPC = this.actor.data.type != 'character';
|
||||
if (this.data.data.missile && !isNPC) {
|
||||
this.actor.rollAttack({type: 'missile', label: this.name, dmg: this.data.data.damage});
|
||||
} else if (this.data.data.melee) {
|
||||
} else if (this.data.data.melee && !isNPC) {
|
||||
this.actor.rollAttack({type: 'melee', label: this.name, dmg: this.data.data.damage});
|
||||
} else {
|
||||
this.actor.rollAttack({type: 'raw', label: this.name});
|
||||
|
|
Loading…
Reference in New Issue