Cleaned up non-ACKS settings options
Removed some reference to OSE settings and made ACKS default. Some terminology explained.master
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				|  | @ -182,8 +182,8 @@ | |||
|   "ACKS.Setting.EncumbranceHint": "Choose the way encumbrance is calculated", | ||||
|   "ACKS.Setting.EncumbranceDisabled": "Disabled", | ||||
|   "ACKS.Setting.EncumbranceBasic": "Basic", | ||||
|   "ACKS.Setting.EncumbranceDetailed": "Detailed", | ||||
|   "ACKS.Setting.EncumbranceComplete": "Complete", | ||||
|   "ACKS.Setting.EncumbranceDetailed": "6 Items or 1000 coins per Stone (ACKS Default)", | ||||
|   "ACKS.Setting.EncumbranceComplete": "Every item has weight at 1000 coins per stone", | ||||
|   "ACKS.Setting.MovementAuto": "Calculate Movement", | ||||
|   "ACKS.Setting.SignificantTreasure": "Significant Treasure Weight", | ||||
|   "ACKS.Setting.SignificantTreasureHint": "Weight at which treasure will reduce the movement, only useful for basic encumbrance", | ||||
|  |  | |||
|  | @ -17,7 +17,7 @@ export const registerSettings = function () { | |||
|   game.settings.register("acks", "ascendingAC", { | ||||
|     name: game.i18n.localize("ACKS.Setting.AscendingAC"), | ||||
|     hint: game.i18n.localize("ACKS.Setting.AscendingACHint"), | ||||
|     default: false, | ||||
|     default: true, | ||||
|     scope: "world", | ||||
|     type: Boolean, | ||||
|     config: true, | ||||
|  | @ -27,7 +27,7 @@ export const registerSettings = function () { | |||
|   game.settings.register("acks", "morale", { | ||||
|     name: game.i18n.localize("ACKS.Setting.Morale"), | ||||
|     hint: game.i18n.localize("ACKS.Setting.MoraleHint"), | ||||
|     default: false, | ||||
|     default: true, | ||||
|     scope: "world", | ||||
|     type: Boolean, | ||||
|     config: true, | ||||
|  | @ -41,21 +41,21 @@ export const registerSettings = function () { | |||
|     type: String, | ||||
|     config: true, | ||||
|     choices: { | ||||
|       disabled: "ACKS.Setting.EncumbranceDisabled", | ||||
|       basic: "ACKS.Setting.EncumbranceBasic", | ||||
| //      disabled: "ACKS.Setting.EncumbranceDisabled",
 | ||||
| //      basic: "ACKS.Setting.EncumbranceBasic",
 | ||||
|       detailed: "ACKS.Setting.EncumbranceDetailed", | ||||
|       complete: "ACKS.Setting.EncumbranceComplete", | ||||
|     }, | ||||
|     onChange: _ => window.location.reload() | ||||
|   }); | ||||
| 
 | ||||
|   game.settings.register("acks", "significantTreasure", { | ||||
|     name: game.i18n.localize("ACKS.Setting.SignificantTreasure"), | ||||
|     hint: game.i18n.localize("ACKS.Setting.SignificantTreasureHint"), | ||||
|     default: 800, | ||||
|     scope: "world", | ||||
|     type: Number, | ||||
|     config: true, | ||||
|     onChange: _ => window.location.reload() | ||||
|   }); | ||||
| //  game.settings.register("acks", "significantTreasure", {
 | ||||
| //    name: game.i18n.localize("ACKS.Setting.SignificantTreasure"),
 | ||||
| //    hint: game.i18n.localize("ACKS.Setting.SignificantTreasureHint"),
 | ||||
| //    default: 800,
 | ||||
| //    scope: "world",
 | ||||
| //    type: Number,
 | ||||
| //    config: true,
 | ||||
| //    onChange: _ => window.location.reload()
 | ||||
| //  });
 | ||||
| }; | ||||
|  |  | |||
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