diff --git a/src/lang/en.json b/src/lang/en.json index e6650d3..4acd6f2 100644 --- a/src/lang/en.json +++ b/src/lang/en.json @@ -182,8 +182,8 @@ "ACKS.Setting.EncumbranceHint": "Choose the way encumbrance is calculated", "ACKS.Setting.EncumbranceDisabled": "Disabled", "ACKS.Setting.EncumbranceBasic": "Basic", - "ACKS.Setting.EncumbranceDetailed": "Detailed", - "ACKS.Setting.EncumbranceComplete": "Complete", + "ACKS.Setting.EncumbranceDetailed": "6 Items or 1000 coins per Stone (ACKS Default)", + "ACKS.Setting.EncumbranceComplete": "Every item has weight at 1000 coins per stone", "ACKS.Setting.MovementAuto": "Calculate Movement", "ACKS.Setting.SignificantTreasure": "Significant Treasure Weight", "ACKS.Setting.SignificantTreasureHint": "Weight at which treasure will reduce the movement, only useful for basic encumbrance", diff --git a/src/module/settings.js b/src/module/settings.js index 7943d27..bf69788 100644 --- a/src/module/settings.js +++ b/src/module/settings.js @@ -17,7 +17,7 @@ export const registerSettings = function () { game.settings.register("acks", "ascendingAC", { name: game.i18n.localize("ACKS.Setting.AscendingAC"), hint: game.i18n.localize("ACKS.Setting.AscendingACHint"), - default: false, + default: true, scope: "world", type: Boolean, config: true, @@ -27,7 +27,7 @@ export const registerSettings = function () { game.settings.register("acks", "morale", { name: game.i18n.localize("ACKS.Setting.Morale"), hint: game.i18n.localize("ACKS.Setting.MoraleHint"), - default: false, + default: true, scope: "world", type: Boolean, config: true, @@ -41,21 +41,21 @@ export const registerSettings = function () { type: String, config: true, choices: { - disabled: "ACKS.Setting.EncumbranceDisabled", - basic: "ACKS.Setting.EncumbranceBasic", +// disabled: "ACKS.Setting.EncumbranceDisabled", +// basic: "ACKS.Setting.EncumbranceBasic", detailed: "ACKS.Setting.EncumbranceDetailed", complete: "ACKS.Setting.EncumbranceComplete", }, onChange: _ => window.location.reload() }); - game.settings.register("acks", "significantTreasure", { - name: game.i18n.localize("ACKS.Setting.SignificantTreasure"), - hint: game.i18n.localize("ACKS.Setting.SignificantTreasureHint"), - default: 800, - scope: "world", - type: Number, - config: true, - onChange: _ => window.location.reload() - }); +// game.settings.register("acks", "significantTreasure", { +// name: game.i18n.localize("ACKS.Setting.SignificantTreasure"), +// hint: game.i18n.localize("ACKS.Setting.SignificantTreasureHint"), +// default: 800, +// scope: "world", +// type: Number, +// config: true, +// onChange: _ => window.location.reload() +// }); };