Fixed movement rate for higher carrying capacity.
Removed the delta calculation to correct ACKS movement rate bands.master
parent
9a786c29c0
commit
33a5705e7d
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@ -575,15 +575,14 @@ export class AcksActor extends Actor {
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const data = this.data.data;
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const data = this.data.data;
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let option = game.settings.get("acks", "encumbranceOption");
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let option = game.settings.get("acks", "encumbranceOption");
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let weight = data.encumbrance.value;
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let weight = data.encumbrance.value;
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let delta = data.encumbrance.max - 20000;
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if (["detailed", "complete"].includes(option)) {
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if (["detailed", "complete"].includes(option)) {
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if (weight > data.encumbrance.max) {
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if (weight > data.encumbrance.max) {
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data.movement.base = 0;
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data.movement.base = 0;
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} else if (weight > 10000 + delta) {
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} else if (weight > 10000) {
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data.movement.base = 30;
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data.movement.base = 30;
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} else if (weight > 7000 + delta) {
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} else if (weight > 7000) {
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data.movement.base = 60;
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data.movement.base = 60;
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} else if (weight > 5000 + delta) {
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} else if (weight > 5000) {
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data.movement.base = 90;
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data.movement.base = 90;
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} else {
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} else {
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data.movement.base = 120;
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data.movement.base = 120;
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