From 33a5705e7d03168f61aabe68e83d0b55a9c93e8f Mon Sep 17 00:00:00 2001 From: The Happy Anarchist Date: Sat, 5 Sep 2020 16:09:05 -1000 Subject: [PATCH] Fixed movement rate for higher carrying capacity. Removed the delta calculation to correct ACKS movement rate bands. --- src/module/actor/entity.js | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/module/actor/entity.js b/src/module/actor/entity.js index f0dd6e5..fbf7785 100644 --- a/src/module/actor/entity.js +++ b/src/module/actor/entity.js @@ -575,15 +575,14 @@ export class AcksActor extends Actor { const data = this.data.data; let option = game.settings.get("acks", "encumbranceOption"); let weight = data.encumbrance.value; - let delta = data.encumbrance.max - 20000; if (["detailed", "complete"].includes(option)) { if (weight > data.encumbrance.max) { data.movement.base = 0; - } else if (weight > 10000 + delta) { + } else if (weight > 10000) { data.movement.base = 30; - } else if (weight > 7000 + delta) { + } else if (weight > 7000) { data.movement.base = 60; - } else if (weight > 5000 + delta) { + } else if (weight > 5000) { data.movement.base = 90; } else { data.movement.base = 120;