FIX: Weapons working
parent
3283519e4a
commit
24c6ab547a
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@ -68,10 +68,7 @@ export class OseDice {
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if (form !== null && form.bonus.value) {
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if (form !== null && form.bonus.value) {
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parts.push(form.bonus.value);
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parts.push(form.bonus.value);
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}
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}
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if (data.item && data.item.data.bonus) {
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parts.push(data.item.data.bonus.toString());
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}
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console.log(parts);
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const roll = new Roll(parts.join("+"), data).roll();
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const roll = new Roll(parts.join("+"), data).roll();
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// Convert the roll to a chat message and return the roll
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// Convert the roll to a chat message and return the roll
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@ -175,8 +172,6 @@ export class OseDice {
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// Optionally include a situational bonus
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// Optionally include a situational bonus
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if (form !== null && form.bonus.value) parts.push(form.bonus.value);
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if (form !== null && form.bonus.value) parts.push(form.bonus.value);
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if (data.item && data.item.data.bonus) parts.push(data.item.data.bonus);
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const roll = new Roll(parts.join("+"), data).roll();
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const roll = new Roll(parts.join("+"), data).roll();
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const dmgRoll = new Roll(data.roll.dmg.join("+"), data).roll();
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const dmgRoll = new Roll(data.roll.dmg.join("+"), data).roll();
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@ -115,13 +115,10 @@ export class OseItem extends Item {
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}
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}
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this.actor.rollAttack(
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this.actor.rollAttack(
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{
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{
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roll: {
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type: type,
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},
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actor: this.actor.data,
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actor: this.actor.data,
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item: this.data,
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item: this.data,
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},
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},
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options
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{type: type}
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);
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);
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return true;
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return true;
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