foundryacks/src/templates/actors/partials/monster-header.html

39 lines
1.5 KiB
HTML

<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" />
<section class="header-details flexrow">
<h1 class="charname">
<input name="name" type="text" value="{{actor.name}}" placeholder="{{localize 'OSE.Name'}}" />
</h1>
<ul class="summary flexrow">
<li class="flex2">
<input type="text" name="data.details.alignment" value="{{data.details.alignment}}" />
<label>{{localize 'OSE.Alignment'}}</label>
</li>
<li>
<input type="text" name="data.details.appearing" value="{{data.details.appearing}}" />
<label>{{localize 'OSE.Appearing'}}</label>
</li>
{{#if config.morale}}
<li class="flexrow">
<div>
<input type="text" name="data.details.morale" value="{{data.details.morale}}" />
<label>{{localize 'OSE.Morale'}}</label>
</div>
<div class="morale-check"><a><i class="fas fa-dice"></i></a></div>
</li>
{{/if}}
</ul>
<ul class="summary flexrow">
<li class="flex3">
<input type="text" name="data.details.xp" value="{{data.details.xp}}" />
<label>{{localize 'OSE.ExperienceAward'}}</label>
</li>
<li class="flex3">
<input type="text" name="data.details.treasure.type" value="{{data.details.treasure.type}}" />
<label>{{localize 'OSE.Treasure'}}</label>
</li>
<li title="{{localize 'OSE.TreasureTableHint'}}">
<div>{{data.details.treasure.table}}</div>
<label>{{localize 'OSE.TreasureTable'}}</label>
</li>
</ul>
</section>