foundryacks/src/templates/actors/partials/monster-attributes-tab.html

203 lines
11 KiB
HTML

<section class="attributes-tab">
<section class="flexrow">
<ul class="attributes flexrow">
<li class="attribute health">
<h4 class="attribute-name box-title" title="{{localize 'OSE.Health'}}">{{ localize "OSE.HealthShort" }}
<a class="hp-roll"><i class="fas fa-dice"></i></a></h4>
<div class="attribute-value flexrow">
<input name="data.hp.value" type="text" value="{{data.hp.value}}" data-dtype="Number"
placeholder="0" />
<span class="sep"> / </span>
<input name="data.hp.max" type="text" value="{{data.hp.max}}" data-dtype="Number" placeholder="0" />
</div>
</li>
<li class="attribute hit-dice">
<h4 class="attribute-name box-title" title="{{localize 'OSE.HitDice'}}">
<a>{{ localize "OSE.HitDiceShort" }}</a>
</h4>
<div class="attribute-value">
<input name="data.hp.hd" type="text" value="{{data.hp.hd}}" data-dtype="String" />
</div>
</li>
<li class="attribute">
{{#if config.ascendingAC}}
<h4 class="attribute-name box-title" title="{{ localize 'OSE.ArmorClass' }}">
{{ localize "OSE.AscArmorClassShort" }}</h4>
<div class="attribute-value">
<input name="data.aac.value" type="text" value="{{data.aac.value}}" data-dtype="Number"
placeholder="10" data-dtype="Number" />
</div>
{{else}}
<h4 class="attribute-name box-title" title="{{ localize 'OSE.ArmorClass' }}">
{{ localize "OSE.ArmorClassShort" }}</h4>
<div class="attribute-value">
<input name="data.ac.value" type="text" value="{{data.ac.value}}" data-dtype="Number"
placeholder="9" data-dtype="Number" />
</div>
{{/if}}
</li>
<li class="attribute attack">
{{#if config.ascendingAC}}
<h4 class="attribute-name box-title" title="{{localize 'OSE.AB'}}"><a>{{ localize "OSE.ABShort" }}</a>
</h4>
<div class="attribute-value">
<input name="data.thac0.bba" type="text" value="{{data.thac0.bba}}" placeholder="0"
data-dtype="Number" />
</div>
{{else}}
<h4 class="attribute-name box-title" title="{{localize 'OSE.Thac0'}}"><a>{{ localize "OSE.Thac0" }}</a>
</h4>
<div class="attribute-value">
<input name="data.thac0.value" type="text" value="{{data.thac0.value}}" placeholder="0"
data-dtype="Number" />
</div>
{{/if}}
</li>
{{#if data.retainer.enabled}}
<li class="attribute">
<h4 class="attribute-name box-title" title="{{ localize 'OSE.Loyalty' }}">
{{ localize "OSE.LoyaltyShort" }}
</h4>
<div class="attribute-value">
<input name="data.retainer.loyalty" type="text" value="{{data.retainer.loyalty}}" placeholder="0"
data-dtype="Number" />
</div>
</li>
{{/if}}
<li class="attribute">
<h4 class="attribute-name box-title" title="{{localize 'OSE.movement.base'}}">
{{ localize "OSE.movement.short" }}
</h4>
<div class="attribute-value">
<input name="data.movement.base" type="text" value="{{data.movement.base}}" placeholder="0"
data-dtype="Number" />
</div>
</li>
</ul>
</section>
<section class="flexrow attribute-row">
{{!-- Skills and abilities --}}
<div class="flex3 panel inventory abilities">
<div>
<li class="item-titles flexrow panel-title">
<div class="item-name">{{localize 'OSE.category.abilities'}} & {{localize 'OSE.category.equipment'}}</div>
<div class="item-controls">
{{#if owner}}
<a class="item-control item-reset" title='{{localize "OSE.items.resetAttacks"}}'><i
class="fas fa-sync"></i></a>
<a class="item-control item-create" title='{{localize "OSE.Add"}}' data-type="choice"
data-choices="weapon,ability,armor,item"><i class="fas fa-plus"></i></a>
{{/if}}
</div>
</li>
<ol class="item-list resizable" data-base-size="240">
{{#each abilities as |item|}}
<li class="item-entry">
<div class="item flexrow" data-item-id="{{item._id}}">
<div class="item-pattern" title="{{localize 'OSE.items.pattern'}}" style="background:linear-gradient(0.25turn, {{item.data.pattern}}, transparent)"></div>
<div class="item-name {{#if item.data.roll}}item-rollable{{/if}} flexrow">
<div class="item-image" style="background-image: url({{item.img}})"></div>
<h4 title="{{item.name}}">
{{item.name~}}
</h4>
</div>
<div class="item-controls">
{{#if ../owner}}
<a class="item-control item-show" title='{{localize "OSE.Show"}}'><i
class="fas fa-eye"></i></a>
<a class="item-control item-edit" title='{{localize "OSE.Edit"}}'><i
class="fas fa-edit"></i></a>
<a class="item-control item-delete" title='{{localize "OSE.Delete"}}'><i
class="fas fa-trash"></i></a>
{{/if}}
</div>
</div>
</li>
{{/each}}
{{#each owned as |section| }}
{{#each section as |item|}}
<li class="item-entry">
<div class="item flexrow" data-item-id="{{item._id}}">
{{#if (eq item.type 'weapon')}}
<div class="item-pattern" title="{{localize 'OSE.items.pattern'}}" style="background:linear-gradient(0.25turn, {{item.data.pattern}}, transparent)"></div>
{{/if}}
<div class="item-name {{#if (eq item.type 'weapon')}}item-rollable{{/if}} flexrow">
<div class="item-image" style="background-image: url({{item.img}})"></div>
<h4 title="{{item.name}}">
{{item.name~}}
</h4>
</div>
{{#if (eq item.type 'weapon')}}
<div class="field-long counter flexrow">
<input type="text" value="{{item.data.counter.value}}" data-dtype="Number"
placeholder="0" data-field="value" title="{{localize 'OSE.items.roundAttacks'}}">
/
<input type="text" value="{{item.data.counter.max}}" data-field="max"
data-dtype="Number" placeholder="0"
title="{{localize 'OSE.items.roundAttacksMax'}}"></div>
{{/if}}
<div class="item-controls">
{{#if ../../owner}}
<a class="item-control item-edit" title='{{localize "OSE.Edit"}}'><i
class="fas fa-edit"></i></a>
<a class="item-control item-delete" title='{{localize "OSE.Delete"}}'><i
class="fas fa-trash"></i></a>
{{/if}}
</div>
</div>
</li>
{{/each}}
{{/each}}
</ol>
</div>
</div>
{{!-- Saving throws --}}
<div class="attribute-group">
<ul class="attributes">
<li class="attacks-description">
{{#unless isNew}}
<label>{{ localize "OSE.movement.details" }}</label>
<input name="data.movement.value" type="text" value="{{data.movement.value}}" data-dtype="String" />
{{else}}
<button data-action="generate-saves">{{localize "OSE.dialog.generateSaves"}}</button>
{{/unless}}
</li>
<li class="attribute saving-throw" data-save="death">
<h4 class="attribute-name box-title">
<a>{{ localize "OSE.saves.death.long" }}</a></h4>
<div class="attribute-value">
<input name="data.saves.death.value" type="text" value="{{data.saves.death.value}}"
placeholder="0" data-dtype="Number" />
</li>
<li class="attribute saving-throw" data-save="wand">
<h4 class="attribute-name box-title">
<a>{{ localize "OSE.saves.wand.long" }}</a></h4>
<div class="attribute-value">
<input name="data.saves.wand.value" type="text" value="{{data.saves.wand.value}}"
placeholder="0" data-dtype="Number" />
</li>
<li class="attribute saving-throw" data-save="paralysis">
<h4 class="attribute-name box-title">
<a>{{ localize "OSE.saves.paralysis.long" }}</a></h4>
<div class="attribute-value">
<input name="data.saves.paralysis.value" type="text" value="{{data.saves.paralysis.value}}"
placeholder="0" data-dtype="Number" />
</li>
<li class="attribute saving-throw" data-save="breath">
<h4 class="attribute-name box-title">
<a>{{ localize "OSE.saves.breath.long" }}</a></h4>
<div class="attribute-value">
<input name="data.saves.breath.value" type="text" value="{{data.saves.breath.value}}"
placeholder="0" data-dtype="Number" />
</li>
<li class="attribute saving-throw" data-save="spell">
<h4 class="attribute-name box-title">
<a>{{ localize "OSE.saves.spell.long" }}</a></h4>
<div class="attribute-value">
<input name="data.saves.spell.value" type="text" value="{{data.saves.spell.value}}"
placeholder="0" />
</li>
</ul>
</div>
</section>
</section>