foundryacks/7.5/lang/es.json

242 lines
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JSON

{
"ACKS.Edit": "Editar",
"ACKS.Delete": "Borrar",
"ACKS.Show": "Ver",
"ACKS.Add": "Añadir",
"ACKS.Ok": "Ok",
"ACKS.Reset": "Reinciar",
"ACKS.Cancel": "Cancelar",
"ACKS.Roll": "Tirada",
"ACKS.Success": "Éxito",
"ACKS.Failure": "Fallo",
"ACKS.dialog.tweaks": "Ajustes",
"ACKS.dialog.partysheet": "Party Sheet",
"ACKS.Formula": "Formula",
"ACKS.SitMod": "Mod. Situational",
"ACKS.Modifier": "Modificador",
"ACKS.Modifiers": "Modificadors",
"ACKS.RollMode": "Modo Tirada",
"ACKS.RollExample": "ej. +1d4",
"ACKS.roll.formula": "{label} tirada",
"ACKS.roll.appearing": "Aparición",
"ACKS.roll.morale": "Moral tirada",
"ACKS.roll.hd": "Tirada de Puntos de Golpe",
"ACKS.roll.attacksWith": "Ataca con {name}",
"ACKS.roll.attacks": "{name} ataca !",
"ACKS.roll.save": "Salv. {save}",
"ACKS.roll.details.save": "Tira 1d20 >= {save} para éxito",
"ACKS.roll.attribute": "Prueba de {attribute}",
"ACKS.roll.details.attribute": "Tira 1d20 <= {score} para éxito",
"ACKS.roll.exploration": "Prueba de {exploration}",
"ACKS.roll.details.exploration": "Tirar 1d6 <= {expl} para éxito",
"ACKS.roll.reaction": "Tirada de Reacción",
"ACKS.table.treasure.roll": "Roll Treasure",
"ACKS.details.name": "Nombre",
"ACKS.details.class": "Clase",
"ACKS.details.title": "Titulo",
"ACKS.details.alignment": "Alineamiento",
"ACKS.details.level": "Nivel",
"ACKS.details.experience.base": "Experiencia",
"ACKS.details.experience.bonus": "Bonus Experiencia",
"ACKS.details.experience.next": "Siguiente nivel",
"ACKS.details.experience.award": "Premio EXP",
"ACKS.details.treasure": "Tipo de Tesoro",
"ACKS.details.treasureTable": "Tabla",
"ACKS.details.treasureTableHint": "Arrastra una tabla aquí para tirar el tesoro del monstruo",
"ACKS.details.morale": "Moral",
"ACKS.details.reaction": "Reacción",
"ACKS.details.appearing": "NA",
"ACKS.Attack": "Ataque",
"ACKS.Encumbrance": "Carga",
"ACKS.Retainer": "Seguidores",
"ACKS.RetainerWage": "Salario",
"ACKS.RetainerUpkeep": "Mantenimiento",
"ACKS.Loyalty": "Puntuación Lealtad",
"ACKS.LoyaltyShort": "PL",
"ACKS.scores.str.long": "Fuerza",
"ACKS.scores.str.short": "FUE",
"ACKS.scores.wis.long": "Sabiduría",
"ACKS.scores.wis.short": "SAB",
"ACKS.scores.int.long": "Inteligencia",
"ACKS.scores.int.short": "INT",
"ACKS.scores.dex.long": "Destreza",
"ACKS.scores.dex.short": "DES",
"ACKS.scores.con.long": "Constitucion",
"ACKS.scores.con.short": "CON",
"ACKS.scores.cha.long": "Carisma",
"ACKS.scores.cha.short": "CAR",
"ACKS.saves.death.short": "M",
"ACKS.saves.death.long": "Veneno o Muerte",
"ACKS.saves.wand.short": "V",
"ACKS.saves.wand.long": "Varitas mágicas",
"ACKS.saves.paralysis.short": "P",
"ACKS.saves.paralysis.long": "Petrificación o Parálisis",
"ACKS.saves.breath.short": "A",
"ACKS.saves.breath.long": "Aliento de Dragón",
"ACKS.saves.spell.short": "C",
"ACKS.saves.spell.long": "Sort. Varas Báculos",
"ACKS.saves.magic.long": "Bonificación vs Magia",
"ACKS.Health": "Puntos de Golpes",
"ACKS.HealthMax": "Puntos de Golpes Máximos",
"ACKS.HealthShort": "PG",
"ACKS.HitDice": "Puntos de Golpe",
"ACKS.HitDiceShort": "DG",
"ACKS.movement.base": "Movimiento",
"ACKS.movement.short": "MV",
"ACKS.movement.details": "Detalles de Movimiento",
"ACKS.movement.encounter.long": "Combate",
"ACKS.movement.encounter.short": "Co",
"ACKS.movement.overland.long": "Base",
"ACKS.movement.overland.short": "Ba",
"ACKS.movement.exploration.short": "Ex",
"ACKS.movement.exploration.long": "Exploration Movement Rate",
"ACKS.ArmorClassNaked": "Sin Armadura",
"ACKS.ArmorClass": "Clase de Armadura",
"ACKS.ArmorClassShort": "CA",
"ACKS.AscArmorClassShort": "CAA",
"ACKS.Thac0": "GAC0",
"ACKS.ABShort": "BA",
"ACKS.AB": "Bono Ataque",
"ACKS.MeleeShort": "CC",
"ACKS.Melee": "Cuerpo a Cuerpo",
"ACKS.MeleeBonus": "Bono CC",
"ACKS.MissileShort": "DIS",
"ACKS.Missile": "Distancia",
"ACKS.MissileBonus": "Bono Distancia",
"ACKS.Initiative": "Iniciativa",
"ACKS.InitiativeBonus": "Bonificador Iniciativa",
"ACKS.InitiativeShort": "INI",
"ACKS.Attacks": "Ataques usables por Round",
"ACKS.AttacksShort": "ATQ",
"ACKS.Damage": "Daño",
"ACKS.Spellcaster": "Lanzador Conjuros",
"ACKS.Language": "Lenguaje",
"ACKS.SpokenLanguages": "Lenguajes Hablados",
"ACKS.Literacy": "Leer/Esc.",
"ACKS.Literate": "Alfabetizado",
"ACKS.LiteracyBasic": "Basico",
"ACKS.Illiterate": "Analfabeto",
"ACKS.NPCReaction": "Reacción NPC",
"ACKS.RetainersMax": "#Seguidores",
"ACKS.category.attributes": "Atributos",
"ACKS.category.inventory": "Inventario",
"ACKS.category.abilities": "Habilidades",
"ACKS.category.spells": "Conjuros",
"ACKS.category.notes": "Notas",
"ACKS.category.languages": "Lenguajes",
"ACKS.category.description": "Descripción",
"ACKS.category.equipment": "Equipo",
"ACKS.Setting.IndividualInit": "Iniciativa Individual",
"ACKS.Setting.IndividualInitHint": "La iniciativa se lanza por cada actor y se modifica por su puntuación de DES",
"ACKS.Setting.AscendingAC": "Categoria de Armadura Ascendente",
"ACKS.Setting.AscendingACHint": "En cuanto más mejor",
"ACKS.Setting.Morale": "Activar puntuación de Moral para monstruos",
"ACKS.Setting.MoraleHint": "La puntuación de moral se ve en las hojas de monstruo",
"ACKS.Setting.Encumbrance": "Carga",
"ACKS.Setting.EncumbranceHint": "Elige como se calcula la Carga",
"ACKS.Setting.EncumbranceDisabled": "Disabled",
"ACKS.Setting.EncumbranceBasic": "Básica",
"ACKS.Setting.EncumbranceDetailed": "Detallada",
"ACKS.Setting.MovementAuto": "Calcular Movimiento",
"ACKS.Setting.SignificantTreasure": "Peso de tesoro significativo",
"ACKS.Setting.SignificantTreasureHint": "Peso con el que el tesoro reducirá el movimiento, solo útil para el cálculo básico",
"ACKS.items.Equip": "Equipar",
"ACKS.items.Unequip": "Desequipar",
"ACKS.items.Misc": "Misc",
"ACKS.items.Weapons": "Armas",
"ACKS.items.Treasure": "Tesoro",
"ACKS.items.Armors": "Armaduras",
"ACKS.items.Weight": "Peso",
"ACKS.items.Qualities": "Cualidades",
"ACKS.items.Notes": "Notas",
"ACKS.items.Cost": "Coste",
"ACKS.items.Quantity": "Qt.",
"ACKS.items.Roll": "Tirada",
"ACKS.items.BlindRoll": "Ciega",
"ACKS.items.RollTarget": "Mira",
"ACKS.items.RollType": "Tipo",
"ACKS.items.Damage": "Daño",
"ACKS.items.Melee": "CC",
"ACKS.items.Missile": "Distancia",
"ACKS.items.Slow": "Slow",
"ACKS.items.ArmorAC": "CA",
"ACKS.items.ArmorAAC": "CAA",
"ACKS.items.Bonus": "Bonus",
"ACKS.items.roundAttacks": "Ataques usados este Round",
"ACKS.items.roundAttacksMax": "Máximo Ataques por Round",
"ACKS.items.resetAttacks": "Reiniciar Ataques por Round",
"ACKS.items.hasShield": "Tiene un bono de Escudo",
"ACKS.items.typeTag": "Escriba una lista de etiquetas separadas por comas, por ejemplo 'Melee, Misile (5'-10' / 11'-20' / 21'-30')'",
"ACKS.armor.type": "Tipo Armadura",
"ACKS.armor.unarmored": "Sin Armadura",
"ACKS.armor.light": "Ligera",
"ACKS.armor.heavy": "Pesada",
"ACKS.armor.shield": "Escudo",
"ACKS.spells.spend": "{speaker} esta lanzando {name}!",
"ACKS.spells.Memorized": "Memorizado",
"ACKS.spells.Cast": "Lanzar",
"ACKS.spells.Range": "Alcance",
"ACKS.spells.Slots": "Espacios",
"ACKS.spells.Class": "Clase",
"ACKS.spells.Duration": "Duración",
"ACKS.spells.Level": "Nivel",
"ACKS.spells.Save": "Salvación",
"ACKS.spells.ResetSlots": "Reniciar Espacios de conjuro",
"ACKS.abilities.Requirements": "Requisitos",
"ACKS.exploration.ld.long": "Escuchar Ruidos",
"ACKS.exploration.ld.short": "Escuchar Ruidos",
"ACKS.exploration.ld.abrev": "ER",
"ACKS.exploration.od.long": "Abrir puertas",
"ACKS.exploration.od.short": "Abrir puertas",
"ACKS.exploration.od.abrev": "AP",
"ACKS.exploration.sd.long": "Detectar puertas secretas",
"ACKS.exploration.sd.short": "Puertas secretas",
"ACKS.exploration.sd.abrev": "PS",
"ACKS.exploration.ft.long": "Detectar trampas y fosos",
"ACKS.exploration.ft.short": "Detectar trampas",
"ACKS.exploration.ft.abrev": "DT",
"ACKS.messages.GetExperience": "{name} ha ganado {value} puntos de experiencia!",
"ACKS.messages.AttackSuccess": "<b>Golpea CA {result}!</b> ({bonus})",
"ACKS.messages.AttackAscendingSuccess": "<b>Golpea CA {result}!</b>",
"ACKS.messages.AttackFailure": "<b>Falla el ataque</b> ({bonus})",
"ACKS.messages.InflictsDamage": "Inflinge daño!",
"ACKS.ChatContextDamage": "Aplicar Daño",
"ACKS.ChatContextHealing": "Aplicar Curación",
"ACKS.colors.green": "Verde",
"ACKS.colors.red": "Rojo",
"ACKS.colors.yellow": "Amarillo",
"ACKS.colors.purple": "Purpura",
"ACKS.colors.blue": "Azul",
"ACKS.colors.orange": "Naranja",
"ACKS.colors.white": "Blanco",
"ACKS.reaction.check": "Tirada de Reacción",
"ACKS.reaction.Hostile": "{name} es Hostil",
"ACKS.reaction.Unfriendly": "{name} es Antipático",
"ACKS.reaction.Neutral": "{name} es Neutral",
"ACKS.reaction.Indifferent": "{name} es Indifferente",
"ACKS.reaction.Friendly": "{name} es Amistoso"
}