foundryacks/6.2/packs/acks-equipment.db

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{"_id":"0UdUD08USOncVrap","name":"Catapult, Light","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A catapult is a siege weapon, powered by either torsion or fixed counter-weight mechanisms, which hurls rocks, burning pitch, or other projectiles. Light catapults inflict 3d6 damage in a 5' radius. Historical examples include the Roman onager and medieval mangonel and couillard.</p>\n<p><a class=\"inline-roll roll\" data-mode=\"roll\" data-flavor=\"Catapult shot, 5' radius!\" data-formula=\"3d6\" title=\"Catapult shot, 5' radius!\"><i class=\"fas fa-dice-d20\"></i> 3d6</a></p>","quantity":{"value":1,"max":1},"treasure":true,"cost":100,"weight":120000},"flags":{"importid":"uFezCJAMSueho0Hb"},"img":"systems/acks/assets/icons/catapult.webp"}
{"_id":"2VulFC0WI8gqG2Hq","name":"Cart, Large","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A large cart is an open, two-wheeled vehicle meant for shipment. It may be pulled by one or two heavy horses. 2 mules or medium horses can be substituted for 1 heavy horse. If the cart is pulled by only one heavy horse, it can transport up to 80 stone at 60' per turn, or up to 120 stone at 30' per turn. If pulled by 2 heavy horses, it can transport up to 160 stone at 60' per turn, or up to 240 stone at 30' per turn. Carts may only move through deserts, mountains, forests, or swamps if a road is available.</p>","quantity":{"value":1,"max":1},"treasure":true,"cost":50,"weight":null},"flags":{"importid":"zt6uwzsfRKU0eWpS"},"img":"systems/acks/assets/icons/cart.webp"}
{"_id":"4emBiXljGbvWiWLn","name":"Lt. Ballista Shot, Ballistic","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A large, spear-like bolt to be fired from a ballista.</p>","quantity":{"value":1,"max":10},"treasure":true,"cost":1,"weight":1000},"flags":{"importid":"rXkmPhPQVD40rOKm"},"img":"systems/acks/assets/icons/javelin.webp"}
{"_id":"4tpRDrwkR8Zqsbnh","name":"Backpack","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A backpack has two straps and can be worn on the back, keeping the hands free. It holds up to 4 stone (4000 coins).</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":2,"weight":166.6},"flags":{"importid":"70Gw6ShKTk0WwvWq"},"img":"systems/acks/assets/icons/backpack.webp"}
{"name":"Rations, Iron","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>This food is dried and preserved to be carried on long voyages when securing other food may be uncertain. It will last two months in the wilderness and a week in the foul conditions of a dungeon. The cost for iron rations will vary depending on quality. The cheapest iron rations consist of hard, dried salted biscuits. Better rations include salted or pickled meat and dried, pickled, or preserved fruit and vegetables.</p>","quantity":{"value":1,"max":0},"treasure":false,"cost":3,"weight":166.6},"flags":{},"img":"systems/acks/assets/icons/bread.webp","_id":"57yrG2Zp6JLgH6PR"}
{"_id":"5Gwl5LdM2dC3ivvO","name":"Case (Crossbow Bolts)","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p><span class=\"sb-0\">A case for carrying crossbow bolts. Holds 20 when full.</span></p>","quantity":{"value":20,"max":200},"treasure":false,"cost":2,"weight":166.6},"flags":{"importid":"JajbZaEQ5Z9vUCiV"},"img":"systems/acks/assets/icons/bolts.webp"}
{"_id":"6cR8Ku05xUFJfgXd","name":"Blanket","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A thick, woolen blanket for surviving cold, cold nights without needing to cuddle for warmth.</p>","quantity":{"value":1,"max":0},"treasure":false,"cost":2,"weight":166.6},"flags":{"importid":"7TQKoxgLzbknzhiH"},"img":"systems/acks/assets/icons/rolled-cloth.webp"}
{"_id":"7no5i3izGpo05UjL","name":"Grappling Hook","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>These large hooks are made of sturdy iron and can be used for anchoring a rope. The hook may be thrown or attached manually by a climber. A successful attack throw is required to throw a grappling hook onto a target.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":25,"weight":166.6},"flags":{"importid":"AkAwMO2flFRxl3tg"},"img":"systems/acks/assets/icons/grappling.webp"}
{"_id":"7xLwZDtMnkRj3q8k","name":"Gloves","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Gloves are garments covering the hands, worn for comfort, fashion, or protection. However, wearing gloves does not protect against curses or slime. Thief abilities such as picking pockets, opening locks, or removing traps cannot be performed while wearing gloves.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":0.4,"weight":0},"flags":{"importid":"hhUTcj4HQlEEDtYm"},"img":"systems/acks/assets/icons/gloves.webp"}
{"_id":"8CB4ptu6ZhJvW889","name":"Rope, 50'","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>This strong rope, made of animal hair, hemp, or similar fibers, can bear 45 stone, the weight of approximately three human-sized beings.</p>","quantity":{"value":1,"max":0},"treasure":false,"cost":1,"weight":166.6},"flags":{"importid":"ZSA1cQ7mOGWX4wRt"},"img":"systems/acks/assets/icons/rope.webp"}
{"_id":"8V0PbJOCNdQHm17f","name":"Lt. Ballista","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A siege weapon, powered either by composite bow or torsion spring mechanisms, which hurls large bolts. Historical examples include the Greek oxybeles, Roman ballista, and medieval springald.&nbsp;</p>\n<p><a class=\"inline-roll roll\" data-mode=\"roll\" data-flavor=\"Ballista bolt\" data-formula=\"3d6\" title=\"Ballista bolt\"><i class=\"fas fa-dice-d20\"></i> 3d6</a></p>","quantity":{"value":1,"max":1},"treasure":true,"cost":40,"weight":7500},"flags":{"importid":"lgwJwDfp1brBmlGm"},"img":"systems/acks/assets/icons/ballista.webp"}
{"_id":"9QnK6eo0nYmeYkEI","name":"Quill & Ink","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>This is a small pot of black ink and a feather quill.</p>","quantity":{"value":1,"max":0},"treasure":false,"cost":0,"weight":166.6},"flags":{"importid":"80J8rKeq5xpwoz7h"},"img":"systems/acks/assets/icons/quill-ink2.webp"}
{"_id":"Af8taMg6uiO6VK31","name":"Garlic","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Garlic causes a vampire to cringe for 1d4 rounds if presented with confidence.</p>","quantity":{"value":1,"max":10},"treasure":false,"cost":5,"weight":166.6},"flags":{"importid":"QEXXRDypSBkHjIXF"},"img":"systems/acks/assets/icons/garlic.webp"}
{"_id":"B7aYQAvtLxiZwGmo","name":"Cloak, Fur-lined Winter","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A cloak is a cloth, fur, or leather garment of knee to ankle length, worn outdoors like an overcoat. Cloaks usually include a hood. Adventurers often favor military cloaks, generally worn pinned on one shoulder for ease of movement and access to a sword.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":15,"weight":0},"flags":{"importid":"0AknjiVghkHUPCey"},"img":"systems/acks/assets/icons/cloak.webp"}
{"_id":"BGnFmfa021drFHdC","name":"Goldenrod","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Goldenrod is a healing herb used to treat diseases such as rheumatism, gout, and consumption. An adventurer with Healing proficiency can use a goldenrod tincture to treat sick characters. Used in this manner, it provides a +2 bonus on the Healing proficiency throw to cure disease.</p>","quantity":{"value":1,"max":10},"treasure":false,"cost":10,"weight":166.6},"flags":{"importid":"chsXdxK7rWtdtFO9"},"img":"systems/acks/assets/icons/herbs-bundle.webp"}
{"_id":"BUOCJbyRVjB1xChd","name":"Chalk","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"","quantity":{"value":1,"max":1},"treasure":false,"cost":0.1,"weight":0},"flags":{"importid":"FUIh5OaLP01J8biI"},"img":"systems/acks/assets/icons/chalk.webp"}
{"_id":"BoGautVIcLFXc8LL","name":"Holy Water","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Holy water is water that has been blessed by a cleric of 7th&nbsp;level or higher. It is used in some church rituals, and&nbsp;is a formidable weapon against the undead, inflicting <a class=\"inline-roll roll\" data-mode=\"roll\" data-flavor=\"Holy water!\" data-formula=\"1d8\" title=\"Holy water!\"><i class=\"fas fa-dice-d20\"></i> 1d8</a> points of damage for 2 rounds. Holy water cannot retain its holy power if it is stored in any other container than the special vials it is placed in when blessed.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":25,"weight":166.6},"flags":{"importid":"RyHvw7YQ3wQLvq4G"},"img":"systems/acks/assets/icons/holy-water.webp"}
{"_id":"ExxIJbimKKvioRUR","name":"Chest","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Ironbound, holds 20 stone (200lbs.)</p>","quantity":{"value":1,"max":1},"treasure":true,"cost":22,"weight":1000},"flags":{"importid":"IR4QtRxUUrNQ7Cdc"},"img":"systems/acks/assets/icons/locked-chest.webp"}
{"_id":"I0nllNE9PX5btFSs","name":"Stake & Mallet","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>These 18\" sharpened wood shafts are carried by adventures to destroy vampires.</p>","quantity":{"value":4,"max":4},"treasure":false,"cost":3,"weight":166.6},"flags":{"importid":"GN8tz4LxojINBuSj"},"img":"systems/acks/assets/icons/stake-mallet.webp"}
{"_id":"JH4k1CudgeqXD49D","name":"Cart, Small","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A small cart is an open, two-wheeled vehicle meant for personal transport. It may be pulled by one or two mules. If the cart is pulled by only one mule, it can transport up to 40 stone at 60' per turn, or up to 60 stone at 30' per turn. If pulled by two mules, it can transport up to 80 stone at 60' per turn, or up to 120 stone at 30' per turn. Carts may only move through deserts, mountains, forests, or swamps if a road is available.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":25,"weight":null},"flags":{"importid":"aTLXauxr5IDNQR67"},"img":"systems/acks/assets/icons/cart.webp"}
{"_id":"JpJYFehu6jBYCpqa","name":"Flint & Tinder","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>This is a tinderbox used to start fires. Lighting a torch with flint and steel takes a full round, and lighting any other fire with them takes at least that long.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":0.8,"weight":166.6},"flags":{"importid":"XegyHyKMI3BVPFYr"},"img":"systems/acks/assets/icons/flint-spark.webp"}
{"_id":"KINO54MajAw2w3WB","name":"Lantern","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Lanterns are used in dungeon adventures to provide light. They burn one oil flask for each four hours, or 24 turns, and have an effective light radius of 30'. Lanterns can be closed to hide the light or protect it from wind.</p>","quantity":{"value":1,"max":0},"treasure":false,"cost":10,"weight":166.6},"flags":{"importid":"D4AysLTGqUUVMctt"},"img":"systems/acks/assets/icons/lantern-flame.webp"}
{"_id":"MzjwWB3JFhDWlkKj","name":"Oil Flask, Lantern","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Common oil is burned in a lantern to give light. Common oil is usually olive oil, castor oil, or animal extract.&nbsp;</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":0.3,"weight":166.6},"flags":{"importid":"pcl9D5Tz4QHdwmQX"},"img":"systems/acks/assets/icons/oil-lantern.webp"}
{"_id":"P5WAKuHPrv9d9RGC","name":"Wolfsbane","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Wolfsbane (dried aconite flowers) may drive off werewolves and other lycanthropes if a character strikes the monster in hand-to-hand combat with the sprig. If the lycanthrope fails a saving throw versus Poison, it must flee as if turned. A character who eats wolfsbane must make a saving throw versus Poison or die after one turn.</p>","quantity":{"value":1,"max":10},"treasure":false,"cost":10,"weight":166.6},"flags":{"importid":"UACW97ifhs2wq96M"},"img":"systems/acks/assets/icons/herbs-bundle.webp"}
{"_id":"RocUBXF1QiCPmisD","name":"Waterskin","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>This container, made of hide or preserved animal bladder, will hold 2 pints (1 quart) of fluid.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":0.6,"weight":166.6},"flags":{"importid":"QEUJhMW9FxHUeTZp"},"img":"systems/acks/assets/icons/waterskin.webp"}
{"_id":"SjLEymGsBb3eQtKW","name":"Birthwort","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Birthwort, also known as snakeroot, is a healing herb used as a remedy for snake bites and other poisons. Birthwort can be applied as a poultice to a poisoned wound by an adventurer with the Healing proficiency. Used in this manner, it provides a +2 bonus on the Healing proficiency throw to neutralize poison.</p>","quantity":{"value":1,"max":10},"treasure":false,"cost":10,"weight":166.6},"flags":{"importid":"1VLXH0UNfhVzfZ6D"},"img":"systems/acks/assets/icons/herbs-bundle.webp"}
{"_id":"T0Dr1SZ2epMYRBOW","name":"Comfrey","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Comfrey, also known as bruisewort and knitbone, is a powerful healing herb. An adventurer with Healing proficiency can use a poultice of comfrey to treat a wounded character immediately after a battle. This restores [[/r 1d3 #Comfrey Poultice]] hp of damage (HFH: 1/2 BHR). A character cannot be treated with comfrey more than once per day.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":10,"weight":16.5},"flags":{"importid":"ghoSnizfqIKlwSCr"},"img":"systems/acks/assets/icons/herbs-bundle.webp"}
{"_id":"T9nR0W5OChakkGKM","name":"Oil Flask, Military","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Military oil is a weapon made of naphtha, and cannot be easily doused with water. Military oil may be thrown at monsters, dealing <a class=\"inline-roll roll\" data-mode=\"roll\" data-flavor=\"Flaming oil!\" data-formula=\"1d8\" title=\"Flaming oil!\"><i class=\"fas fa-dice-d20\"></i> 1d8</a> points of damage for 2 rounds to the creature struck, or poured on the floor and ignited to delay pursuit.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":2,"weight":166.6},"flags":{"importid":"CtpZWHZHO3FlcsQS"},"img":"systems/acks/assets/icons/oil-military.webp"}
{"_id":"Tu1vzpciO34p7fER","name":"Boots","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Low boots come to mid-calf. High boots come to the knee or thigh and are popular for riding.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":0.6,"weight":0},"flags":{"importid":"LmDhTHV3rUDtcNTD"},"img":"systems/acks/assets/icons/leather-boot.webp"}
{"_id":"UFrJJPBSaOSRkUsV","name":"Lt. Catapult Shot, Pitch","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A pitch shot for a light catapult that can be lit when being fired.</p>","quantity":{"value":1,"max":1},"treasure":true,"cost":15,"weight":600},"flags":{"importid":"mSqGP03R3wcdjZ6U"},"img":"systems/acks/assets/icons/burning-pitch.webp"}
{"_id":"UzTy8hOdGnro89M3","name":"Tunic","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p><span class=\"sb-0\">A simple slip-on garment made with or without sleeves and usually knee-length or longer, belted at the waist, and worn as an under or outer garment by men and women of ancient Greece and Rome.</span></p>","quantity":{"value":1,"max":1},"treasure":false,"cost":2,"weight":0},"flags":{"importid":"E94rcmiJxa4In7Vz"},"img":"systems/acks/assets/icons/tunic.webp"}
{"_id":"YhK2j48nAXelLUcK","name":"Canoe","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A canoe consists of a frame of light wood wrapped with bark, hides, canvas, or other waterproofed covering. Canoes are primarily used on rivers and in swamps. Canoes have a 15' length, 5' beam, ½' draft, and can carry up to 60 stone (600lb) (plus crew). They can be carried overland by two people, at a cost of 5 stone of encumbrance.</p>","quantity":{"value":1,"max":0},"treasure":true,"cost":40,"weight":5000},"flags":{"importid":"fqjxUjXoMbgf2Iml"},"img":"systems/acks/assets/icons/canoe.webp"}
{"_id":"YqCkp36RfGk33ETW","name":"Sack, Large","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>This is a 2' x 4' burlap, cloth, or leather bag that can contain 6 stone (60lb). It is normally carried over the shoulder and dropped when combat begins.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":0.8,"weight":166.6},"flags":{"importid":"2KlDhwH8qypYam61"},"img":"systems/acks/assets/icons/powder-bag.webp"}
{"_id":"bKXjTh53bFnVIkSm","name":"Robe","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A full-length, hooded garment, typically of linen or wool.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":6,"weight":0},"flags":{"importid":"zqLMOWC1dvVY2kGl"},"img":"systems/acks/assets/icons/robe.webp"}
{"_id":"cKHlj9ooOtDASgjV","name":"Quiver (Arrows)","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p><span class=\"sb-0\">A case for carrying arrows. Carrys 20 when full.</span></p>","quantity":{"value":20,"max":20},"treasure":false,"cost":1,"weight":166.6},"flags":{"importid":"2k2n7adTzPqYAx2k"},"img":"systems/acks/assets/icons/quiver.webp"}
{"_id":"cmBVtLtqvfOLFpP5","name":"Candle (wax)","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A candle dimly illuminates a 5' radius and burns for 1 hour. Wax candles burn cleanly, but tallow candles produce a foul smelling smoke. Adventurers carrying tallow candles will never surprise creatures with keen olfactory senses.</p>","quantity":{"value":1,"max":10},"treasure":false,"cost":0.6,"weight":166.6},"flags":{"importid":"s0ghpPKmgrcEO4QM"},"img":"systems/acks/assets/icons/candle-light.webp"}
{"_id":"d00rq0vZeyRj2iwD","name":"Rations, Standard","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>This food is fresh but untreated. It will last for a week in the wilderness; it spoils overnight in dank dungeons. The cost for this food will vary depending on quality. The cheapest standard rations include fresh bread, cheese, and lard. Better standard rations will include bacon or other meat, eggs, beans, and fresh fruit and vegetables.</p>","quantity":{"value":7,"max":7},"treasure":false,"cost":1.5,"weight":166.6},"flags":{"importid":"pmyM0CtR8AQ82mG4"},"img":"systems/acks/assets/icons/cornucopia.webp"}
{"_id":"fAvpsRsy0Va8TXuA","name":"Crowbar","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A crowbar is 2' to 3' long and made of solid iron. This object can be used for forcing doors and other objects open.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":1,"weight":166.6},"flags":{"importid":"6qpGFVr1dBpopQa2"},"img":"systems/acks/assets/icons/crowbar.webp"}
{"_id":"gIoPXZJGORJ8AURr","name":"Lt. Catapult Shot, Ballistic","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A stone shot for a light catapult.</p>","quantity":{"value":1,"max":1},"treasure":true,"cost":3,"weight":600},"flags":{"importid":"rM9DefSCr3OAkJJn"},"img":"systems/acks/assets/icons/rock.webp"}
{"_id":"h0EUksIazMbpoOMj","name":"Wagon","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>This is a four-wheeled, open vehicle for transporting heavy loads. Generally, two or four heavy horses draw a wagon. Two mules or medium horses can be substituted for one heavy horse. If the wagon is pulled by two heavy horses, it can transport up to 160 stone at 60' per turn, or 320 stone at 30' per turn. If the wagon is pulled by four heavy horses, it can transport up to 320 stone at 60' per turn, or up to 640 stone at 30' per turn. A wagon can move at a similar speed and conditions as a cart.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":50,"weight":null},"flags":{"importid":"EdIPrbiIiggLVqSB"},"img":"systems/acks/assets/icons/old-wagon.webp"}
{"_id":"jPtdkeKTvyWJKp1j","name":"Breeches","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"","quantity":{"value":1,"max":1},"treasure":false,"cost":2,"weight":0},"flags":{"importid":"7nhd6ctAfRf81EqB"},"img":"systems/acks/assets/icons/trousers.webp"}
{"_id":"jUTCLlqQNLlcl8ch","name":"Mirror (hand sized, steel)","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A hand-sized steel mirror can be used to check around corners and defend against monstrous gaze attacks. A character using a mirror to see his target suffers a -2 penalty to attack throws, and cannot use a shield, second weapon, or two-handed weapon.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":5,"weight":166.6},"flags":{"importid":"QTVw3hPjqOoBItAe"},"img":"systems/acks/assets/icons/mirror-mirror.webp"}
{"_id":"k2o51n1FUBrWcMxt","name":"Holy Symbol","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A cleric is required to own a holy symbol. These symbols will be different for each religion, but they are often worn as a necklace.&nbsp;</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":25,"weight":null},"flags":{"importid":"4dhr5iP2XIAoV4JU"},"img":"systems/acks/assets/icons/holy-symbol.webp"}
{"_id":"nblxNXpX05RYrcCy","name":"Belladonna","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Belladonna, also known as deadly nightshade, is a poisonous flower. A character who eats a pound of belladonna within one hour of being infected with lycanthropy may make a saving throw versus Poison to shake off the affliction. If the character fails the saving throw, however, he dies from the poison after one turn. Even if the poison is then neutralized or the character is raised from the dead, he will still be afflicted with lycanthropy, and further doses of belladonna will be of no use.</p>","quantity":{"value":1,"max":10},"treasure":false,"cost":10,"weight":166.6},"flags":{"importid":"K8cg0vlMoInWiVkx"},"img":"systems/acks/assets/icons/herbs-bundle.webp"}
{"_id":"nqm4jCSxgNJ1h36b","name":"Spellbook","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>A spell book has 100 pages of parchment, and each spell takes up one page per spell level (one page each for 1st&nbsp;level spells). These books are used by arcane spellcasters to record the spells in their repertoire.</p>","quantity":{"value":1,"max":0},"treasure":true,"cost":20,"weight":500},"flags":{"importid":"ULt487LgoJgViJIQ"},"img":"systems/acks/assets/icons/book.webp"}
{"_id":"qRUNxTnn74Ubs00e","name":"Hammer (small)","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>The small hammer can be used for&nbsp;construction or as a mallet with iron or wooden spikes. If used to fight, the small hammer deals [[/r 1d4 #Hammer time!]] points of damage.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":2,"weight":166.6},"flags":{"importid":"3nxirG5Je8AUbZ3q"},"img":"systems/acks/assets/icons/3d-hammer.webp"}
{"_id":"rQO24wXF4g3G5kgC","name":"Cloak, Hooded Long","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p><span style=\"color: #191813;\">A cloak is a cloth, fur, or leather garment of knee to ankle length, worn outdoors like an overcoat. Cloaks usually include a hood. Adventurers often favor military cloaks, generally worn pinned on one shoulder for ease of movement and access to a sword.</span></p>","quantity":{"value":1,"max":1},"treasure":false,"cost":1,"weight":0},"flags":{"importid":"4zkiYXbjjpV7Sbsp"},"img":"systems/acks/assets/icons/cloak-hooded.webp"}
{"_id":"tdeAVacWMkunJJRy","name":"Pouch","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>These are 6\" x 1' bags of cloth or leather that can contain half a stone (5lb). They can be carried on a shoulder strap or on a belt.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":0.5,"weight":166.6},"flags":{"importid":"92KpawuwZXmDdYEH"},"img":"systems/acks/assets/icons/sack.webp"}
{"_id":"vK2dK82toGrDWXDi","name":"Iron Spikes","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>These sturdy pitons can be used to wedge doors open or spike them shut or to provide belaying points for ropes.</p>","quantity":{"value":12,"max":12},"treasure":false,"cost":1,"weight":166.6},"flags":{"importid":"ntsFDiAJbiQcUkb3"},"img":"systems/acks/assets/icons/spike.webp"}
{"_id":"wYH9JCeYWV23RJCV","name":"Sack, Small","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>This is a 1' x 2' burlap, cloth, or leather bag that can contain 2 stone (20lb). It is often tied to a belt or spearhead.</p>","quantity":{"value":1,"max":1},"treasure":false,"cost":0.3,"weight":166.6},"flags":{"importid":"Oioc2sIitC6R9JnC"},"img":"systems/acks/assets/icons/swap-bag3.webp"}
{"_id":"yCuzcxezipgIPTxH","name":"Woundwart","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Woundwart, also known as heal-all or lambs ears, is a herbal medicine with curative properties. An adventurer with Healing proficiency can use a woundwart tincture to treat injured characters. Used in this manner, it provides a +2 bonus on proficiency throws to cure light wounds and cure serious wounds.</p>","quantity":{"value":1,"max":10},"treasure":false,"cost":10,"weight":166.6},"flags":{"importid":"YNYvGnSqhiLx5a3l"},"img":"systems/acks/assets/icons/herbs-bundle.webp"}
{"_id":"yb1dfoxHcJyKGcCA","name":"Torch","permission":{"default":0,"8aW4oRW193riCvGu":3},"type":"item","data":{"description":"<p>Torches are 1' to 2' long pieces of wood tipped with pitch. A torch burns for six turns (1 hour), clearly illuminating a 30' radius. If a torch is used in combat, it deals [[/r 1d4 #Torch swipe!]] points of damage.</p>","quantity":{"value":6,"max":6},"treasure":false,"cost":0.1,"weight":166.6},"flags":{"importid":"ZFTu2HT98rbGZZnR"},"img":"systems/acks/assets/icons/primitive-torch.webp"}