foundryacks/6.2/module/dialog/entity-tweaks.js

61 lines
1.6 KiB
JavaScript

// eslint-disable-next-line no-unused-vars
import { AcksActor } from '../actor/entity.js';
export class AcksEntityTweaks extends FormApplication {
static get defaultOptions() {
const options = super.defaultOptions;
options.id = 'sheet-tweaks';
options.template =
'systems/acks/templates/actors/dialogs/tweaks-dialog.html';
options.width = 380;
return options;
}
/* -------------------------------------------- */
/**
* Add the Entity name into the window title
* @type {String}
*/
get title() {
return `${this.object.name}: ${game.i18n.localize('ACKS.dialog.tweaks')}`;
}
/* -------------------------------------------- */
/**
* Construct and return the data object used to render the HTML template for this form application.
* @return {Object}
*/
getData() {
let data = this.object.data;
if (this.object.data.type === 'character') {
data.isCharacter = true;
}
data.user = game.user;
data.config = CONFIG.ACKS;
return data;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
}
/**
* This method is called upon form submission after form data is validated
* @param event {Event} The initial triggering submission event
* @param formData {Object} The object of validated form data with which to update the object
* @private
*/
async _updateObject(event, formData) {
event.preventDefault();
// Update the actor
this.object.update(formData);
// Re-draw the updated sheet
this.object.sheet.render(true);
}
}