{ "ACKS.Edit": "Editar", "ACKS.Delete": "Apagar", "ACKS.Show": "Mostrar", "ACKS.Add": "Adicionar", "ACKS.Ok": "Confirmar", "ACKS.Update": "Atualizar", "ACKS.Reset": "Reiniciar", "ACKS.Cancel": "Cancelar", "ACKS.Roll": "Rolar", "ACKS.Success": "Sucesso", "ACKS.Failure": "Falha", "ACKS.dialog.tweaks": "Ferramentas", "ACKS.dialog.partysheet": "Visão do grupo", "ACKS.dialog.selectActors": "Selecionar PJs", "ACKS.dialog.dealXP": "Distribuir XP", "ACKS.dialog.generator": "Gerar personagem", "ACKS.dialog.generateSaves": "Gerar salvaguardas", "ACKS.dialog.generateScores": "Gerar status", "ACKS.dialog.generateScore": "Rolou {score} ({count})", "ACKS.Formula": "Fórmula", "ACKS.SitMod": "Modificador situacional", "ACKS.Modifier": "Modificador", "ACKS.Modifiers": "Modificadores", "ACKS.RollMode": "Modo de rolagem", "ACKS.RollExample": "ex. +1d4", "ACKS.roll.formula": "{label} rolar", "ACKS.roll.appearing": "Aparecimento da rolagem ({type})", "ACKS.roll.morale": "Teste de moral", "ACKS.roll.hd": "Rolar Dado de Vida", "ACKS.roll.attacksWith": "Ataca com {name}", "ACKS.roll.attacks": "{name} ataca!", "ACKS.roll.save": "{save} Salvaguarda", "ACKS.roll.details.save": "Rola 1d20 >= {save} para sucesso", "ACKS.roll.attribute": "{attribute} teste", "ACKS.roll.details.attribute": "Rolar 1d20 <= {score} para sucesso", "ACKS.roll.exploration": "{exploration} teste", "ACKS.roll.details.exploration": "Rolar 1d6 <= {expl} para sucesso", "ACKS.roll.reaction": "Rolagem de reação", "ACKS.roll.initiative": "Grupo {group} rola para iniciativa!", "ACKS.roll.individualInit": "{name} rola para iniciativa!", "ACKS.table.treasure.roll": "Rolar tesouro", "ACKS.details.name": "Nome", "ACKS.details.class": "Classe", "ACKS.details.title": "Titulo", "ACKS.details.alignment": "Alinhamento", "ACKS.details.level": "Nivel", "ACKS.details.experience.base": "Experiência", "ACKS.details.experience.bonus": "Experiência Bônus", "ACKS.details.experience.next": "Próximo nível", "ACKS.details.experience.share": "Compartilhar experiência", "ACKS.details.experience.award": "Prêmio XP", "ACKS.details.treasure": "Tipo de tesouro", "ACKS.details.treasureTable": "Tabela", "ACKS.details.treasureTableHint": "solte uma tabela rolável aqui para rolar o tesouro do monstro", "ACKS.details.morale": "Moral", "ACKS.details.reaction": "Reação", "ACKS.details.appearing": "NA", "ACKS.Attack": "Ataca", "ACKS.Encumbrance": "Sobrecarga", "ACKS.Retainer": "Empregado", "ACKS.RetainerWage": "Salário", "ACKS.RetainerUpkeep": "Manutenção", "ACKS.Loyalty": "Classificação de lealdade", "ACKS.LoyaltyShort": "CL", "ACKS.scores.str.long": "Força", "ACKS.scores.str.short": "FOR", "ACKS.scores.wis.long": "Sabedoria", "ACKS.scores.wis.short": "SAB", "ACKS.scores.int.long": "Inteligência", "ACKS.scores.int.short": "INT", "ACKS.scores.dex.long": "Destreza", "ACKS.scores.dex.short": "DES", "ACKS.scores.con.long": "Constituição", "ACKS.scores.con.short": "CON", "ACKS.scores.cha.long": "Carisma", "ACKS.scores.cha.short": "CAR", "ACKS.saves.death.short": "Mt", "ACKS.saves.death.long": "Morte Veneno", "ACKS.saves.wand.short": "V", "ACKS.saves.wand.long": "Varinhas", "ACKS.saves.paralysis.short": "P", "ACKS.saves.paralysis.long": "Paralisia Petrificar", "ACKS.saves.breath.short": "S", "ACKS.saves.breath.long": "Ataques de Sopro", "ACKS.saves.spell.short": "Ma", "ACKS.saves.spell.long": "Magias Bastões Cajados", "ACKS.saves.magic.long": "Bônus vs Magia", "ACKS.Health": "Pontos de Vida", "ACKS.HealthMax": "Pontos de Vida máximo", "ACKS.HealthShort": "PV", "ACKS.HitDice": "Dados de Vida", "ACKS.HitDiceShort": "DV", "ACKS.movement.base": "Taxa de Movimento", "ACKS.movement.short": "TM", "ACKS.movement.details": "Detalhes do movimento", "ACKS.movement.encounter.long": "Taxa de Movimento por Encontro", "ACKS.movement.encounter.short": "TME", "ACKS.movement.overland.long": "Taxa de Movimento Terrestre", "ACKS.movement.overland.short": "TMT", "ACKS.movement.exploration.short": "TE", "ACKS.movement.exploration.long": "Taxa de Movimento em Exploração", "ACKS.ArmorClassNaked": "Classe de Armadura despido", "ACKS.ArmorClass": "Classe de Armadura", "ACKS.ArmorClassShort": "CA", "ACKS.AscArmorClassShort": "CAA", "ACKS.ArmorClassBonus": "Bônus de Classe de Armadura", "ACKS.Thac0": "TAC0", "ACKS.ABShort": "BA", "ACKS.AB": "Bônus de Ataque", "ACKS.MeleeShort": "COR", "ACKS.Melee": "Corpo a corpo", "ACKS.MeleeBonus": "Bônus corpo a corpo", "ACKS.MissileShort": "DIS", "ACKS.Missile": "Distância", "ACKS.MissileBonus": "Bônus a distância", "ACKS.Initiative": "Iniciativa", "ACKS.InitiativeBonus": "Bonus de Iniciativa", "ACKS.InitiativeShort": "INIC", "ACKS.Attacks": "Ataques possiveis por rodada", "ACKS.AttacksShort": "ATA", "ACKS.Damage": "Dano", "ACKS.Spellcaster": "Conjurador", "ACKS.Language": "Lingua", "ACKS.SpokenLanguages": "Linguas faladas", "ACKS.Literacy": "Alfabetização", "ACKS.Literate": "Alfabetizado", "ACKS.LiteracyBasic": "Básico", "ACKS.Illiterate": "Analfabeto", "ACKS.NativeBroken": "Nativo (Semi-alfabetizado)", "ACKS.Native": "Nativo", "ACKS.NativePlus1": "Nativo + 1", "ACKS.NativePlus2": "Nativo + 2", "ACKS.NativePlus3": "Nativo + 3", "ACKS.NPCReaction": "Reação do NPC", "ACKS.RetainersMax": "#Retentor", "ACKS.category.saves": "Salvaguarda", "ACKS.category.attributes": "Atributos", "ACKS.category.inventory": "Itens", "ACKS.category.abilities": "Habilidades", "ACKS.category.spells": "Magias", "ACKS.category.notes": "Notas", "ACKS.category.languages": "Linguas", "ACKS.category.description": "Descrição", "ACKS.category.equipment": "Equipamento", "ACKS.Setting.Initiative": "Iniciativa", "ACKS.Setting.InitiativeHint": "Iniciativa agrupada ou individual. Iniciativa única individual é somente rolada ao inicio do combate", "ACKS.Setting.InitiativeOnce": "Iniciativa única individual", "ACKS.Setting.InitiativeReroll": "Iniciativa individual por rodada", "ACKS.Setting.InitiativeGroup": "Iniciativa agrupada", "ACKS.Setting.AscendingAC": "Classe de armadura ascendente", "ACKS.Setting.AscendingACHint": "Quanto maior melhor", "ACKS.Setting.Morale": "Habilitar taxa de moral dos monstros", "ACKS.Setting.MoraleHint": "Taxa de moral é mostrada na ficha dos monstros", "ACKS.Setting.Encumbrance": "Sobrecarga", "ACKS.Setting.EncumbranceHint": "Escolha como a sobrecarga é calculada", "ACKS.Setting.EncumbranceDisabled": "Desabilitada", "ACKS.Setting.EncumbranceBasic": "Básica", "ACKS.Setting.EncumbranceDetailed": "Detalhada", "ACKS.Setting.MovementAuto": "Calcular movimento", "ACKS.Setting.SignificantTreasure": "Peso significativo do tesouro", "ACKS.Setting.SignificantTreasureHint": "Peso com o qual o tesouro reduzirá o movimento, somente usar com sobrecarga básica", "ACKS.items.Equip": "Equipar", "ACKS.items.Unequip": "Desequipar", "ACKS.items.Misc": "Diverso", "ACKS.items.Weapons": "Armas", "ACKS.items.Treasure": "Tesouro", "ACKS.items.Armors": "Proteção", "ACKS.items.Weight": "Peso", "ACKS.items.Qualities": "Qualidades", "ACKS.items.Notes": "Notas", "ACKS.items.Cost": "Custo", "ACKS.items.Quantity": "Qt.", "ACKS.items.Roll": "Rolar", "ACKS.items.BlindRoll": "Ocultar", "ACKS.items.RollTarget": "Alvo", "ACKS.items.RollType": "Tipo", "ACKS.items.Damage": "Dano", "ACKS.items.ArmorAC": "CA", "ACKS.items.ArmorAAC": "CAA", "ACKS.items.Bonus": "Bônus", "ACKS.items.AtkBonus": "Bônus ataque", "ACKS.items.roundAttacks": "Ataques usados na rodada", "ACKS.items.roundAttacksMax": "Máximo de ataques por rodada", "ACKS.items.resetAttacks": "Reiniciar todos ataques por rodada", "ACKS.items.hasShield": "Tem um bônus de escudo", "ACKS.items.typeTag": "Digite virgula para separar a lista de tag", "ACKS.items.enterTag": "Tags", "ACKS.items.pattern": "Marcador padrão de ataque", "ACKS.items.Range": "Distância", "ACKS.items.Melee": "Corpo", "ACKS.items.Missile": "Projétil", "ACKS.items.Slow": "Lenta", "ACKS.items.TwoHanded": "Duas mãos", "ACKS.items.Blunt": "Concussão", "ACKS.items.Brace": "Braçadeira", "ACKS.items.Splash": "Arma de respingo", "ACKS.items.Reload": "Recarga", "ACKS.items.Charge": "Carga", "ACKS.armor.type": "Tipo de armadura", "ACKS.armor.unarmored": "Sem armadura", "ACKS.armor.light": "Leve", "ACKS.armor.heavy": "Pesada", "ACKS.armor.shield": "Escudo", "ACKS.spells.spend": "{speaker} está conjurando {name}!", "ACKS.spells.Memorized": "Memorizada", "ACKS.spells.Cast": "Conjurar", "ACKS.spells.Range": "Distância", "ACKS.spells.Slots": "Espaços", "ACKS.spells.Class": "Classe", "ACKS.spells.Duration": "Duração", "ACKS.spells.Level": "Nivel", "ACKS.spells.Save": "Salvaguarda", "ACKS.spells.ResetSlots": "Reiniciar espaços de magia", "ACKS.abilities.Requirements": "Requerimentos", "ACKS.exploration.ld.long": "Ouvir ruidos", "ACKS.exploration.ld.short": "Ouvir ruidos", "ACKS.exploration.ld.abrev": "OR", "ACKS.exploration.od.long": "Abrir fechaduras", "ACKS.exploration.od.short": "Abrir fechaduras", "ACKS.exploration.od.abrev": "AF", "ACKS.exploration.sd.long": "Encontrar portas secreta", "ACKS.exploration.sd.short": "Portas Secretas", "ACKS.exploration.sd.abrev": "PS", "ACKS.exploration.ft.long": "Encontrar armadilhas em salas", "ACKS.exploration.ft.short": "Encontrar armadilhas", "ACKS.exploration.ft.abrev": "EA", "ACKS.messages.GetExperience": "{name} ganha {value} pontos de experiência!", "ACKS.messages.AttackSuccess": "Acerta CA {result}! ({bonus})", "ACKS.messages.AttackAscendingSuccess": "Acerta CA {result}!", "ACKS.messages.AttackFailure": "Ataque falha ({bonus})", "ACKS.messages.AttackAscendingFailure": "Ataque falha", "ACKS.messages.InflictsDamage": "Inflige dano!", "ACKS.messages.applyDamage": "Aplicar dano", "ACKS.messages.applyHealing": "Aplicar cura", "ACKS.colors.green": "Verde", "ACKS.colors.red": "Vermelho", "ACKS.colors.yellow": "Amarelo", "ACKS.colors.purple": "Roxo", "ACKS.colors.blue": "Azul", "ACKS.colors.orange": "Laranja", "ACKS.colors.white": "Branco", "ACKS.reaction.check": "Teste de reação", "ACKS.reaction.Hostile": "{name} é Hostil", "ACKS.reaction.Unfriendly": "{name} é Inamistoso", "ACKS.reaction.Neutral": "{name} é Neutro", "ACKS.reaction.Indifferent": "{name} é Indiferente", "ACKS.reaction.Friendly": "{name} é Amigável" }