{ "ACKS.Edit": "Editar", "ACKS.Delete": "Borrar", "ACKS.Show": "Ver", "ACKS.Add": "Añadir", "ACKS.Ok": "Ok", "ACKS.Reset": "Reinciar", "ACKS.Cancel": "Cancelar", "ACKS.Roll": "Tirada", "ACKS.Success": "Éxito", "ACKS.Failure": "Fallo", "ACKS.dialog.tweaks": "Ajustes", "ACKS.dialog.partysheet": "Party Sheet", "ACKS.Formula": "Formula", "ACKS.SitMod": "Mod. Situational", "ACKS.Modifier": "Modificador", "ACKS.Modifiers": "Modificadors", "ACKS.RollMode": "Modo Tirada", "ACKS.RollExample": "ej. +1d4", "ACKS.roll.formula": "{label} tirada", "ACKS.roll.appearing": "Aparición", "ACKS.roll.morale": "Moral tirada", "ACKS.roll.hd": "Tirada de Puntos de Golpe", "ACKS.roll.attacksWith": "Ataca con {name}", "ACKS.roll.attacks": "{name} ataca !", "ACKS.roll.save": "Salv. {save}", "ACKS.roll.details.save": "Tira 1d20 >= {save} para éxito", "ACKS.roll.attribute": "Prueba de {attribute}", "ACKS.roll.details.attribute": "Tira 1d20 <= {score} para éxito", "ACKS.roll.exploration": "Prueba de {exploration}", "ACKS.roll.details.exploration": "Tirar 1d6 <= {expl} para éxito", "ACKS.roll.reaction": "Tirada de Reacción", "ACKS.table.treasure.roll": "Roll Treasure", "ACKS.details.name": "Nombre", "ACKS.details.class": "Clase", "ACKS.details.title": "Titulo", "ACKS.details.alignment": "Alineamiento", "ACKS.details.level": "Nivel", "ACKS.details.experience.base": "Experiencia", "ACKS.details.experience.bonus": "Bonus Experiencia", "ACKS.details.experience.next": "Siguiente nivel", "ACKS.details.experience.award": "Premio EXP", "ACKS.details.treasure": "Tipo de Tesoro", "ACKS.details.treasureTable": "Tabla", "ACKS.details.treasureTableHint": "Arrastra una tabla aquí para tirar el tesoro del monstruo", "ACKS.details.morale": "Moral", "ACKS.details.reaction": "Reacción", "ACKS.details.appearing": "NA", "ACKS.Attack": "Ataque", "ACKS.Encumbrance": "Carga", "ACKS.Retainer": "Seguidores", "ACKS.RetainerWage": "Salario", "ACKS.RetainerUpkeep": "Mantenimiento", "ACKS.Loyalty": "Puntuación Lealtad", "ACKS.LoyaltyShort": "PL", "ACKS.scores.str.long": "Fuerza", "ACKS.scores.str.short": "FUE", "ACKS.scores.wis.long": "Sabiduría", "ACKS.scores.wis.short": "SAB", "ACKS.scores.int.long": "Inteligencia", "ACKS.scores.int.short": "INT", "ACKS.scores.dex.long": "Destreza", "ACKS.scores.dex.short": "DES", "ACKS.scores.con.long": "Constitucion", "ACKS.scores.con.short": "CON", "ACKS.scores.cha.long": "Carisma", "ACKS.scores.cha.short": "CAR", "ACKS.saves.death.short": "M", "ACKS.saves.death.long": "Veneno o Muerte", "ACKS.saves.wand.short": "V", "ACKS.saves.wand.long": "Varitas mágicas", "ACKS.saves.paralysis.short": "P", "ACKS.saves.paralysis.long": "Petrificación o Parálisis", "ACKS.saves.breath.short": "A", "ACKS.saves.breath.long": "Aliento de Dragón", "ACKS.saves.spell.short": "C", "ACKS.saves.spell.long": "Sort. Varas Báculos", "ACKS.saves.magic.long": "Bonificación vs Magia", "ACKS.Health": "Puntos de Golpes", "ACKS.HealthMax": "Puntos de Golpes Máximos", "ACKS.HealthShort": "PG", "ACKS.HitDice": "Puntos de Golpe", "ACKS.HitDiceShort": "DG", "ACKS.movement.base": "Movimiento", "ACKS.movement.short": "MV", "ACKS.movement.details": "Detalles de Movimiento", "ACKS.movement.encounter.long": "Combate", "ACKS.movement.encounter.short": "Co", "ACKS.movement.overland.long": "Base", "ACKS.movement.overland.short": "Ba", "ACKS.movement.exploration.short": "Ex", "ACKS.movement.exploration.long": "Exploration Movement Rate", "ACKS.ArmorClassNaked": "Sin Armadura", "ACKS.ArmorClass": "Clase de Armadura", "ACKS.ArmorClassShort": "CA", "ACKS.AscArmorClassShort": "CAA", "ACKS.Thac0": "GAC0", "ACKS.ABShort": "BA", "ACKS.AB": "Bono Ataque", "ACKS.MeleeShort": "CC", "ACKS.Melee": "Cuerpo a Cuerpo", "ACKS.MeleeBonus": "Bono CC", "ACKS.MissileShort": "DIS", "ACKS.Missile": "Distancia", "ACKS.MissileBonus": "Bono Distancia", "ACKS.Initiative": "Iniciativa", "ACKS.InitiativeBonus": "Bonificador Iniciativa", "ACKS.InitiativeShort": "INI", "ACKS.Attacks": "Ataques usables por Round", "ACKS.AttacksShort": "ATQ", "ACKS.Damage": "Daño", "ACKS.Spellcaster": "Lanzador Conjuros", "ACKS.Language": "Lenguaje", "ACKS.SpokenLanguages": "Lenguajes Hablados", "ACKS.Literacy": "Leer/Esc.", "ACKS.Literate": "Alfabetizado", "ACKS.LiteracyBasic": "Basico", "ACKS.Illiterate": "Analfabeto", "ACKS.NPCReaction": "Reacción NPC", "ACKS.RetainersMax": "#Seguidores", "ACKS.category.attributes": "Atributos", "ACKS.category.inventory": "Inventario", "ACKS.category.abilities": "Habilidades", "ACKS.category.spells": "Conjuros", "ACKS.category.notes": "Notas", "ACKS.category.languages": "Lenguajes", "ACKS.category.description": "Descripción", "ACKS.category.equipment": "Equipo", "ACKS.Setting.IndividualInit": "Iniciativa Individual", "ACKS.Setting.IndividualInitHint": "La iniciativa se lanza por cada actor y se modifica por su puntuación de DES", "ACKS.Setting.AscendingAC": "Categoria de Armadura Ascendente", "ACKS.Setting.AscendingACHint": "En cuanto más mejor", "ACKS.Setting.Morale": "Activar puntuación de Moral para monstruos", "ACKS.Setting.MoraleHint": "La puntuación de moral se ve en las hojas de monstruo", "ACKS.Setting.Encumbrance": "Carga", "ACKS.Setting.EncumbranceHint": "Elige como se calcula la Carga", "ACKS.Setting.EncumbranceDisabled": "Disabled", "ACKS.Setting.EncumbranceBasic": "Básica", "ACKS.Setting.EncumbranceDetailed": "Detallada", "ACKS.Setting.MovementAuto": "Calcular Movimiento", "ACKS.Setting.SignificantTreasure": "Peso de tesoro significativo", "ACKS.Setting.SignificantTreasureHint": "Peso con el que el tesoro reducirá el movimiento, solo útil para el cálculo básico", "ACKS.items.Equip": "Equipar", "ACKS.items.Unequip": "Desequipar", "ACKS.items.Misc": "Misc", "ACKS.items.Weapons": "Armas", "ACKS.items.Treasure": "Tesoro", "ACKS.items.Armors": "Armaduras", "ACKS.items.Weight": "Peso", "ACKS.items.Qualities": "Cualidades", "ACKS.items.Notes": "Notas", "ACKS.items.Cost": "Coste", "ACKS.items.Quantity": "Qt.", "ACKS.items.Roll": "Tirada", "ACKS.items.BlindRoll": "Ciega", "ACKS.items.RollTarget": "Mira", "ACKS.items.RollType": "Tipo", "ACKS.items.Damage": "Daño", "ACKS.items.Melee": "CC", "ACKS.items.Missile": "Distancia", "ACKS.items.Slow": "Slow", "ACKS.items.ArmorAC": "CA", "ACKS.items.ArmorAAC": "CAA", "ACKS.items.Bonus": "Bonus", "ACKS.items.roundAttacks": "Ataques usados este Round", "ACKS.items.roundAttacksMax": "Máximo Ataques por Round", "ACKS.items.resetAttacks": "Reiniciar Ataques por Round", "ACKS.items.hasShield": "Tiene un bono de Escudo", "ACKS.items.typeTag": "Escriba una lista de etiquetas separadas por comas, por ejemplo 'Melee, Misile (5'-10' / 11'-20' / 21'-30')'", "ACKS.armor.type": "Tipo Armadura", "ACKS.armor.unarmored": "Sin Armadura", "ACKS.armor.light": "Ligera", "ACKS.armor.heavy": "Pesada", "ACKS.armor.shield": "Escudo", "ACKS.spells.spend": "{speaker} esta lanzando {name}!", "ACKS.spells.Memorized": "Memorizado", "ACKS.spells.Cast": "Lanzar", "ACKS.spells.Range": "Alcance", "ACKS.spells.Slots": "Espacios", "ACKS.spells.Class": "Clase", "ACKS.spells.Duration": "Duración", "ACKS.spells.Level": "Nivel", "ACKS.spells.Save": "Salvación", "ACKS.spells.ResetSlots": "Reniciar Espacios de conjuro", "ACKS.abilities.Requirements": "Requisitos", "ACKS.exploration.ld.long": "Escuchar Ruidos", "ACKS.exploration.ld.short": "Escuchar Ruidos", "ACKS.exploration.ld.abrev": "ER", "ACKS.exploration.od.long": "Abrir puertas", "ACKS.exploration.od.short": "Abrir puertas", "ACKS.exploration.od.abrev": "AP", "ACKS.exploration.sd.long": "Detectar puertas secretas", "ACKS.exploration.sd.short": "Puertas secretas", "ACKS.exploration.sd.abrev": "PS", "ACKS.exploration.ft.long": "Detectar trampas y fosos", "ACKS.exploration.ft.short": "Detectar trampas", "ACKS.exploration.ft.abrev": "DT", "ACKS.messages.GetExperience": "{name} ha ganado {value} puntos de experiencia!", "ACKS.messages.AttackSuccess": "Golpea CA {result}! ({bonus})", "ACKS.messages.AttackAscendingSuccess": "Golpea CA {result}!", "ACKS.messages.AttackFailure": "Falla el ataque ({bonus})", "ACKS.messages.InflictsDamage": "Inflinge daño!", "ACKS.ChatContextDamage": "Aplicar Daño", "ACKS.ChatContextHealing": "Aplicar Curación", "ACKS.colors.green": "Verde", "ACKS.colors.red": "Rojo", "ACKS.colors.yellow": "Amarillo", "ACKS.colors.purple": "Purpura", "ACKS.colors.blue": "Azul", "ACKS.colors.orange": "Naranja", "ACKS.colors.white": "Blanco", "ACKS.reaction.check": "Tirada de Reacción", "ACKS.reaction.Hostile": "{name} es Hostil", "ACKS.reaction.Unfriendly": "{name} es Antipático", "ACKS.reaction.Neutral": "{name} es Neutral", "ACKS.reaction.Indifferent": "{name} es Indifferente", "ACKS.reaction.Friendly": "{name} es Amistoso" }