ENH: AC bonus
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				|  | @ -109,6 +109,7 @@ | |||
|   "OSE.ArmorClass": "Armor Class", | ||||
|   "OSE.ArmorClassShort": "AC", | ||||
|   "OSE.AscArmorClassShort": "AAC", | ||||
|   "OSE.ArmorClassBonus": "Armor Class Bonus", | ||||
|   "OSE.Thac0": "THAC0", | ||||
|   "OSE.ABShort": "AB", | ||||
|   "OSE.AB": "Attack Bonus", | ||||
|  | @ -157,8 +158,6 @@ | |||
|   "OSE.Setting.AscendingACHint": "The more the better", | ||||
|   "OSE.Setting.Morale": "Enable monsters Morale Rating", | ||||
|   "OSE.Setting.MoraleHint": "Morale Rating is shown on monster sheets", | ||||
|   "OSE.Setting.THAC0Attacks": "Attacks with THAC0", | ||||
|   "OSE.Setting.THAC0AttacksHint": "Attacks are resolved using the THAC0 value, not compatible with AAC", | ||||
|   "OSE.Setting.VariableWeaponDamage": "Variable Weapon Damage", | ||||
|   "OSE.Setting.VariableWeaponDamageHint": "Weapons have different damage dice", | ||||
|   "OSE.Setting.Encumbrance": "Encumbrance", | ||||
|  |  | |||
|  | @ -4,6 +4,7 @@ | |||
|   "OSE.Show": "Montrer", | ||||
|   "OSE.Add": "Ajouter", | ||||
|   "OSE.Ok": "Ok", | ||||
|   "OSE.Update": "Mettre à jour", | ||||
|   "OSE.Reset": "Réinitialiser", | ||||
|   "OSE.Cancel": "Annuler", | ||||
|   "OSE.Roll": "Lancer", | ||||
|  | @ -12,6 +13,8 @@ | |||
| 
 | ||||
|   "OSE.dialog.tweaks": "Ajuster", | ||||
|   "OSE.dialog.partysheet": "Fiche de Groupe", | ||||
|   "OSE.dialog.selectActors": "Choisir PJs", | ||||
|   "OSE.dialog.dealXP": "Donner XP", | ||||
| 
 | ||||
|   "OSE.Formula": "Formule", | ||||
|   "OSE.SitMod": "Mod. de situation", | ||||
|  | @ -106,6 +109,7 @@ | |||
|   "OSE.ArmorClass": "Classe d'Armure", | ||||
|   "OSE.ArmorClassShort": "CA", | ||||
|   "OSE.AscArmorClassShort": "CAA", | ||||
|   "OSE.ArmorClassBonus": "Bonus d'Armure", | ||||
|   "OSE.Thac0": "THAC0", | ||||
|   "OSE.ABShort": "BBA", | ||||
|   "OSE.AB": "Bonus d'Attaque", | ||||
|  |  | |||
|  | @ -148,7 +148,6 @@ export class OseActor extends Actor { | |||
|   } | ||||
| 
 | ||||
|   rollReaction(options = {}) { | ||||
|     const label = game.i18n.localize(`OSE.details.reaction`); | ||||
|     const rollParts = ["2d6"]; | ||||
| 
 | ||||
|     const data = { | ||||
|  | @ -566,8 +565,8 @@ export class OseActor extends Actor { | |||
|         shield = a.data.ac.value; | ||||
|       } | ||||
|     }); | ||||
|     data.aac.value = baseAac + data.scores.dex.mod + shield; | ||||
|     data.ac.value = baseAc - data.scores.dex.mod - shield; | ||||
|     data.aac.value = baseAac + data.scores.dex.mod + shield + data.aac.mod; | ||||
|     data.ac.value = baseAc - data.scores.dex.mod - shield - data.ac.mod; | ||||
|     data.shield = shield; | ||||
|   } | ||||
| 
 | ||||
|  |  | |||
|  | @ -33,6 +33,7 @@ export class OseEntityTweaks extends FormApplication { | |||
|       data.isCharacter = true; | ||||
|     } | ||||
|     data.user = game.user; | ||||
|     data.config = CONFIG.OSE; | ||||
|     return data; | ||||
|   } | ||||
| 
 | ||||
|  |  | |||
|  | @ -39,8 +39,7 @@ export class OsePartySheet extends FormApplication { | |||
| 
 | ||||
|   _onDrop(event) { | ||||
|     event.preventDefault(); | ||||
| 
 | ||||
|     console.log("DROPPING"); | ||||
|     // WIP Drop Items
 | ||||
|     let data; | ||||
|     try { | ||||
|       data = JSON.parse(event.dataTransfer.getData("text/plain")); | ||||
|  | @ -48,7 +47,6 @@ export class OsePartySheet extends FormApplication { | |||
|     } catch (err) { | ||||
|       return false; | ||||
|     } | ||||
|     console.log(data); | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
| 
 | ||||
|  | @ -117,10 +115,13 @@ export class OsePartySheet extends FormApplication { | |||
|     html | ||||
|       .find("button[data-action='select-actors']") | ||||
|       .click(this._selectActors.bind(this)); | ||||
|     html.find("button[data-action='deal-xp']").click(this._dealXP.bind(this)); | ||||
|      | ||||
|       html.find("button[data-action='deal-xp']").click(this._dealXP.bind(this)); | ||||
|      | ||||
|     html.find("a.resync").click(() => this.render(true)); | ||||
|     html.find(".field-img").click((ev) => { | ||||
|       let actorId = ev.currentTarget.parentElement.dataset.actorId; | ||||
| 
 | ||||
|     html.find(".field-img button[data-action='open-sheet']").click((ev) => { | ||||
|       let actorId = ev.currentTarget.parentElement.parentElement.parentElement.dataset.actorId; | ||||
|       game.actors.get(actorId).sheet.render(true); | ||||
|     }) | ||||
|   } | ||||
|  |  | |||
|  | @ -34,11 +34,37 @@ | |||
|       text-align: center; | ||||
|       .field-img { | ||||
|         flex: 0 0 50px; | ||||
|         position: relative; | ||||
|         &:hover { | ||||
|           .img-btns button { | ||||
|             display: block; | ||||
|           } | ||||
|         } | ||||
|         img { | ||||
|           border: none; | ||||
|           width: 50px; | ||||
|           height: 50px; | ||||
|         } | ||||
|         .img-btns { | ||||
|           position: absolute; | ||||
|           bottom: 0; | ||||
|           left: 0; | ||||
|           width: 50px; | ||||
|           height: 12px; | ||||
|           button { | ||||
|             display: none; | ||||
|             cursor: pointer; | ||||
|             font-size: 10px; | ||||
|             height: 18px; | ||||
|             width: 14px; | ||||
|             line-height: 13px; | ||||
|             margin: 0 1px; | ||||
|             border: 1px solid $colorOlive; | ||||
|             padding: 2px; | ||||
|             background: $colorFaint; | ||||
|             box-shadow: inset 0 0px 3px $colorTan; | ||||
|           } | ||||
|         } | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  |  | |||
|  | @ -14,10 +14,12 @@ | |||
|           "max": 20 | ||||
|         }, | ||||
|         "ac": { | ||||
|           "value": 0 | ||||
|           "value": 0, | ||||
|           "mod": 0 | ||||
|         }, | ||||
|         "aac": { | ||||
|           "value": 0 | ||||
|           "value": 0, | ||||
|           "mod": 0 | ||||
|         }, | ||||
|         "thac0": { | ||||
|           "value": 19, | ||||
|  |  | |||
|  | @ -46,6 +46,18 @@ | |||
|         data-dtype="Number" /> | ||||
|     </div> | ||||
|   </div> | ||||
|   <div class="form-group"> | ||||
|     <label>{{localize "OSE.ArmorClassBonus"}}</label> | ||||
|     <div class="form-fields"> | ||||
|       {{#if config.ascending}} | ||||
|       <input type="text" name="data.aac.mod" id="ac" value="{{data.aac.mod}}" | ||||
|         data-dtype="Number" /> | ||||
|       {{else}} | ||||
|       <input type="text" name="data.ac.mod" id="ac" value="{{data.ac.mod}}" | ||||
|         data-dtype="Number" /> | ||||
|         {{/if}} | ||||
|     </div> | ||||
|   </div> | ||||
|   <div class="form-group"> | ||||
|     <label>{{localize "OSE.Encumbrance"}}</label> | ||||
|     <div class="form-fields"> | ||||
|  |  | |||
|  | @ -18,7 +18,10 @@ | |||
|     {{#each data.entities as |e|}} {{#if e.data.flags.ose.party}} | ||||
|     <li class="actor flexrow" data-actor-id="{{e.id}}"> | ||||
|       <div class="field-img"> | ||||
|         <a><img src="{{e.img}}" /></a> | ||||
|         <img src="{{e.img}}" /> | ||||
|         <div class="img-btns flexrow"> | ||||
|           <button type="button" data-action="open-sheet"><i class="fas fa-user"></i></button> | ||||
|         </div> | ||||
|       </div> | ||||
|       <div> | ||||
|         <div class="flexrow"> | ||||
|  | @ -61,7 +64,7 @@ | |||
|             {{#each e.data.data.saves as |s i|}} | ||||
|             <span>{{lookup @root.config.saves_short i}} {{s.value}}</span> | ||||
|             {{/each}} | ||||
|             {{#if (eq e.data.type 'character')}}<i class="fas fa-magic"></i>{{mod e.data.data.scores.wis.mod}}{{/if}} | ||||
|             <span>{{#if (eq e.data.type 'character')}}<i class="fas fa-magic"></i>{{mod e.data.data.scores.wis.mod}}{{/if}}</span> | ||||
|           </div> | ||||
|         </div> | ||||
|       </div> | ||||
|  |  | |||
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