FIX: fixed weapon damage
parent
53f7837607
commit
f3f838d287
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@ -244,7 +244,7 @@ export class OseActor extends Actor {
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const rollParts = ["1d20"];
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const dmgParts = [];
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if ((!attData.dmg || !game.settings.get("ose", "variableWeaponDamage")) && this.type == "character") {
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if ((!attData.dmg || !game.settings.get("ose", "variableWeaponDamage")) && this.data.type == "character") {
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dmgParts.push("1d6");
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} else {
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dmgParts.push(attData.dmg);
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