From e23adf87f9143614f41b7d905fbf12c66529ff9e Mon Sep 17 00:00:00 2001 From: U~man Date: Sat, 18 Jul 2020 16:32:25 +0200 Subject: [PATCH] DOC: Item sheet --- .../{FoundryVTT_a08Q4sVx8Y.png => weapon.png} | Bin .public/index.html | 10 ++++++++++ 2 files changed, 10 insertions(+) rename .public/images/{FoundryVTT_a08Q4sVx8Y.png => weapon.png} (100%) diff --git a/.public/images/FoundryVTT_a08Q4sVx8Y.png b/.public/images/weapon.png similarity index 100% rename from .public/images/FoundryVTT_a08Q4sVx8Y.png rename to .public/images/weapon.png diff --git a/.public/index.html b/.public/index.html index f3cf5f8..f275abf 100644 --- a/.public/index.html +++ b/.public/index.html @@ -389,6 +389,16 @@ have it matched. Other tags will be written as text.

+

+ When you open the weapon sheet by clicking on the pen icon, you can edit the stats and add new tags. + Slow, Melee, and Missile tags will check automatically the matching checkbox. But won't uncheck it. +

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+ +

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+ Weapons can have attack bonuses. You can add new weapon tags if you type text in the field below the weapon icon and press ENTER. You can copy the whole qualities field from the book as the tag parser will split the commas, and set the text between brackets as a hover text. +

Other items won't be clickable. Armors have configurable Armor Class and an Armor type, Misc items can have a quantity directly