Fix item rolls
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				|  | @ -54,7 +54,9 @@ Hooks.once("init", async function () { | ||||||
|     makeDefault: true, |     makeDefault: true, | ||||||
|   }); |   }); | ||||||
|   Items.unregisterSheet("core", ItemSheet); |   Items.unregisterSheet("core", ItemSheet); | ||||||
|   Items.registerSheet("acks", AcksItemSheet, { makeDefault: true }); |   Items.registerSheet("acks", AcksItemSheet, { | ||||||
|  |     makeDefault: true, | ||||||
|  |   }); | ||||||
| 
 | 
 | ||||||
|   await preloadHandlebarsTemplates(); |   await preloadHandlebarsTemplates(); | ||||||
| }); | }); | ||||||
|  | @ -87,8 +89,8 @@ Hooks.on("renderSidebarTab", async (object, html) => { | ||||||
| }); | }); | ||||||
| 
 | 
 | ||||||
| Hooks.on("createCombatant", async (combatant, options, userId) => { | Hooks.on("createCombatant", async (combatant, options, userId) => { | ||||||
|   let init = game.settings.get("acks", "initiative"); |   const init = game.settings.get("acks", "initiative"); | ||||||
|   if (init == "group") { |   if (init === "group") { | ||||||
|     await AcksCombat.addCombatant(combatant, options, userId); |     await AcksCombat.addCombatant(combatant, options, userId); | ||||||
|   } |   } | ||||||
| }); | }); | ||||||
|  |  | ||||||
|  | @ -1,6 +1,4 @@ | ||||||
| // eslint-disable-next-line no-unused-vars
 | // eslint-disable-next-line no-unused-vars
 | ||||||
| import { AcksActor } from '../actor/entity.js'; |  | ||||||
| 
 |  | ||||||
| export class AcksCharacterModifiers extends FormApplication { | export class AcksCharacterModifiers extends FormApplication { | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     const options = super.defaultOptions; |     const options = super.defaultOptions; | ||||||
|  | @ -29,8 +27,10 @@ export class AcksCharacterModifiers extends FormApplication { | ||||||
|    * @return {Object} |    * @return {Object} | ||||||
|    */ |    */ | ||||||
|   getData() { |   getData() { | ||||||
|     let data = this.object.data; |     const data = this.object.data; | ||||||
|  | 
 | ||||||
|     data.user = game.user; |     data.user = game.user; | ||||||
|  | 
 | ||||||
|     return data; |     return data; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -1,6 +1,4 @@ | ||||||
| // eslint-disable-next-line no-unused-vars
 | // eslint-disable-next-line no-unused-vars
 | ||||||
| import { AcksActor } from '../actor/entity.js'; |  | ||||||
| 
 |  | ||||||
| export class AcksEntityTweaks extends FormApplication { | export class AcksEntityTweaks extends FormApplication { | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     const options = super.defaultOptions; |     const options = super.defaultOptions; | ||||||
|  | @ -28,12 +26,15 @@ export class AcksEntityTweaks extends FormApplication { | ||||||
|    * @return {Object} |    * @return {Object} | ||||||
|    */ |    */ | ||||||
|   getData() { |   getData() { | ||||||
|     let data = this.object.data; |     const data = this.object.data; | ||||||
|  | 
 | ||||||
|     if (this.object.data.type === 'character') { |     if (this.object.data.type === 'character') { | ||||||
|       data.isCharacter = true; |       data.isCharacter = true; | ||||||
|     } |     } | ||||||
|  | 
 | ||||||
|     data.user = game.user; |     data.user = game.user; | ||||||
|     data.config = CONFIG.ACKS; |     data.config = CONFIG.ACKS; | ||||||
|  | 
 | ||||||
|     return data; |     return data; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  | @ -52,9 +53,11 @@ export class AcksEntityTweaks extends FormApplication { | ||||||
|    */ |    */ | ||||||
|   async _updateObject(event, formData) { |   async _updateObject(event, formData) { | ||||||
|     event.preventDefault(); |     event.preventDefault(); | ||||||
|     // Update the actor
 | 
 | ||||||
|  |     // Update the actor.
 | ||||||
|     this.object.update(formData); |     this.object.update(formData); | ||||||
|     // Re-draw the updated sheet
 | 
 | ||||||
|  |     // Render the updated sheet.
 | ||||||
|     this.object.sheet.render(true); |     this.object.sheet.render(true); | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -30,12 +30,14 @@ export class AcksPartySheet extends FormApplication { | ||||||
|     const settings = { |     const settings = { | ||||||
|       ascending: game.settings.get('acks', 'ascendingAC') |       ascending: game.settings.get('acks', 'ascendingAC') | ||||||
|     }; |     }; | ||||||
|     let data = { | 
 | ||||||
|  |     const data = { | ||||||
|       data: this.object, |       data: this.object, | ||||||
|       config: CONFIG.ACKS, |       config: CONFIG.ACKS, | ||||||
|       user: game.user, |       user: game.user, | ||||||
|       settings: settings |       settings: settings | ||||||
|     }; |     }; | ||||||
|  | 
 | ||||||
|     return data; |     return data; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  | @ -64,7 +66,7 @@ export class AcksPartySheet extends FormApplication { | ||||||
|     `;
 |     `;
 | ||||||
| 
 | 
 | ||||||
|     let pcs = this.object.documents.filter((actor) => { |     let pcs = this.object.documents.filter((actor) => { | ||||||
|       return actor.getFlag('acks', 'party') && actor.data.type == "character"; |       return actor.getFlag('acks', 'party') && actor.data.type === "character"; | ||||||
|     }); |     }); | ||||||
| 
 | 
 | ||||||
|     new Dialog({ |     new Dialog({ | ||||||
|  |  | ||||||
|  | @ -47,8 +47,8 @@ export const registerHelpers = async function () { | ||||||
|   }); |   }); | ||||||
| 
 | 
 | ||||||
|   Handlebars.registerHelper("getTagIcon", function (tag) { |   Handlebars.registerHelper("getTagIcon", function (tag) { | ||||||
|     let idx = Object.keys(CONFIG.ACKS.tags).find(k => (CONFIG.ACKS.tags[k] == tag)); |     const index = Object.keys(CONFIG.ACKS.tags).find(k => (CONFIG.ACKS.tags[k] == tag)); | ||||||
|     return CONFIG.ACKS.tag_images[idx]; |     return CONFIG.ACKS.tag_images[index]; | ||||||
|   }); |   }); | ||||||
| 
 | 
 | ||||||
|   Handlebars.registerHelper("counter", function (status, value, max) { |   Handlebars.registerHelper("counter", function (status, value, max) { | ||||||
|  |  | ||||||
|  | @ -280,7 +280,7 @@ export class AcksItem extends Item { | ||||||
|     const token = this.actor.token; |     const token = this.actor.token; | ||||||
|     const templateData = { |     const templateData = { | ||||||
|       actor: this.actor, |       actor: this.actor, | ||||||
|       tokenId: token ? `${token.scene._id}.${token.id}` : null, |       tokenId: token ? `${token.parent.id}.${token.id}` : null, | ||||||
|       item: this.data, |       item: this.data, | ||||||
|       data: this.getChatData(), |       data: this.getChatData(), | ||||||
|       labels: this.labels, |       labels: this.labels, | ||||||
|  | @ -297,11 +297,11 @@ export class AcksItem extends Item { | ||||||
| 
 | 
 | ||||||
|     // Basic chat message data
 |     // Basic chat message data
 | ||||||
|     const chatData = { |     const chatData = { | ||||||
|       user: game.user._id, |       user: game.user.id, | ||||||
|       type: CONST.CHAT_MESSAGE_TYPES.OTHER, |       type: CONST.CHAT_MESSAGE_TYPES.OTHER, | ||||||
|       content: html, |       content: html, | ||||||
|       speaker: { |       speaker: { | ||||||
|         actor: this.actor._id, |         actor: this.actor.id, | ||||||
|         token: this.actor.token, |         token: this.actor.token, | ||||||
|         alias: this.actor.name, |         alias: this.actor.name, | ||||||
|       }, |       }, | ||||||
|  | @ -311,7 +311,7 @@ export class AcksItem extends Item { | ||||||
|     let rollMode = game.settings.get("core", "rollMode"); |     let rollMode = game.settings.get("core", "rollMode"); | ||||||
|     if (["gmroll", "blindroll"].includes(rollMode)) |     if (["gmroll", "blindroll"].includes(rollMode)) | ||||||
|       chatData["whisper"] = ChatMessage.getWhisperRecipients("GM"); |       chatData["whisper"] = ChatMessage.getWhisperRecipients("GM"); | ||||||
|     if (rollMode === "selfroll") chatData["whisper"] = [game.user._id]; |     if (rollMode === "selfroll") chatData["whisper"] = [game.user.id]; | ||||||
|     if (rollMode === "blindroll") chatData["blind"] = true; |     if (rollMode === "blindroll") chatData["blind"] = true; | ||||||
| 
 | 
 | ||||||
|     // Create the chat message
 |     // Create the chat message
 | ||||||
|  | @ -395,7 +395,7 @@ export class AcksItem extends Item { | ||||||
|       const [sceneId, tokenId] = tokenKey.split("."); |       const [sceneId, tokenId] = tokenKey.split("."); | ||||||
|       const scene = game.scenes.get(sceneId); |       const scene = game.scenes.get(sceneId); | ||||||
|       if (!scene) return null; |       if (!scene) return null; | ||||||
|       const tokenData = scene.getEmbeddedEntity("Token", tokenId); |       const tokenData = scene.tokens.get(tokenId); | ||||||
|       if (!tokenData) return null; |       if (!tokenData) return null; | ||||||
|       const token = new Token(tokenData); |       const token = new Token(tokenData); | ||||||
|       return token.actor; |       return token.actor; | ||||||
|  |  | ||||||
|  | @ -1,4 +1,4 @@ | ||||||
| <div class="acks chat-card item-card" data-actor-id="{{actor._id}}" data-item-id="{{item._id}}" | <div class="acks chat-card item-card" data-actor-id="{{actor.id}}" data-item-id="{{item._id}}" | ||||||
|     {{#if tokenId}}data-token-id="{{tokenId}}" {{/if}}> |     {{#if tokenId}}data-token-id="{{tokenId}}" {{/if}}> | ||||||
|     <header class="card-header flexrow"> |     <header class="card-header flexrow"> | ||||||
|         <img src="{{item.img}}" title="{{item.name}}" width="36" height="36" /> |         <img src="{{item.img}}" title="{{item.name}}" width="36" height="36" /> | ||||||
|  |  | ||||||
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