From dd2aba57cbc50b9d4d2cad34a3e53fa9bfc83dcb Mon Sep 17 00:00:00 2001 From: The Happy Anarchist Date: Thu, 3 Sep 2020 22:21:32 -1000 Subject: [PATCH] Update en.json Changed AB to throw, updated reaction rolls with ACKS language, changed AAC to AC, changed LR to MOR, and set up language for using d20 instead of d6 for exploration checks. --- src/lang/en.json | 26 ++++++++++++++------------ 1 file changed, 14 insertions(+), 12 deletions(-) diff --git a/src/lang/en.json b/src/lang/en.json index b48faab..fe5f50e 100644 --- a/src/lang/en.json +++ b/src/lang/en.json @@ -38,7 +38,7 @@ "ACKS.roll.attribute": "{attribute} check", "ACKS.roll.details.attribute": "Roll 1d20 <= {score} for success", "ACKS.roll.exploration": "{exploration} test", - "ACKS.roll.details.exploration": "Roll 1d6 <= {expl} for success", + "ACKS.roll.details.exploration": "Roll 1d20 >= {expl} for success", "ACKS.roll.reaction": "Reaction roll", "ACKS.roll.initiative": "Group {group} rolls for Initiative!", "ACKS.roll.individualInit": "{name} rolls for Initiative!", @@ -68,8 +68,8 @@ "ACKS.Retainer": "Retainer", "ACKS.RetainerWage": "Wage", "ACKS.RetainerUpkeep": "Upkeep", - "ACKS.Loyalty": "Loyalty Rating", - "ACKS.LoyaltyShort": "LR", + "ACKS.Loyalty": "Henchmen Morale", + "ACKS.LoyaltyShort": "MOR", "ACKS.scores.str.long": "Strength", "ACKS.scores.str.short": "STR", @@ -95,7 +95,7 @@ "ACKS.saves.spell.short": "S", "ACKS.saves.spell.long": "Spells", "ACKS.saves.magic.long": "Bonus vs Magic", - "ACKS.saves.magic.short": "vs Magic", + "ACKS.saves.magic.short": "vs Magic", "ACKS.Health": "Hit Points", "ACKS.HealthMax": "Maximum Hit Points", @@ -116,11 +116,11 @@ "ACKS.ArmorClassNaked": "Naked Armor Class", "ACKS.ArmorClass": "Armor Class", "ACKS.ArmorClassShort": "AC", - "ACKS.AscArmorClassShort": "AAC", + "ACKS.AscArmorClassShort": "AC", "ACKS.ArmorClassBonus": "Armor Class Bonus", "ACKS.Thac0": "THAC0", - "ACKS.ABShort": "AB", - "ACKS.AB": "Attack Bonus", + "ACKS.ABShort": "Throw", + "ACKS.AB": "Throw", "ACKS.MeleeShort": "MEL", "ACKS.Melee": "Melee", "ACKS.MeleeBonus": "Melee Bonus", @@ -163,6 +163,8 @@ "ACKS.Setting.Initiative": "Initiative", "ACKS.Setting.InitiativeHint": "Grouped or individual initiative.", "ACKS.Setting.InitiativeIndividual": "Individual initiative", + + "ACKS.Setting.InitiativeGroup": "Grouped Initiative", "ACKS.Setting.RerollInitiative": "Initiative persistence", "ACKS.Setting.RerollInitiativeHint": "Keeps, resets or rerolls initiative each round", @@ -272,9 +274,9 @@ "ACKS.colors.white": "White", "ACKS.reaction.check": "Reaction Check", - "ACKS.reaction.Hostile": "{name} is Hostile", - "ACKS.reaction.Unfriendly": "{name} is Unfriendly", - "ACKS.reaction.Neutral": "{name} is Neutral", - "ACKS.reaction.Indifferent": "{name} is Indifferent", - "ACKS.reaction.Friendly": "{name} is Friendly" + "ACKS.reaction.Hostile": "{name} is Hostile and attacks", + "ACKS.reaction.Unfriendly": "{name} is Unfriendly and may attack", + "ACKS.reaction.Neutral": "{name} is Neutral and uncertain", + "ACKS.reaction.Indifferent": "{name} is Indifferent and uninterested", + "ACKS.reaction.Friendly": "{name} is Friendly and helpful" }