diff --git a/src/lang/en.json b/src/lang/en.json index b48faab..fe5f50e 100644 --- a/src/lang/en.json +++ b/src/lang/en.json @@ -38,7 +38,7 @@ "ACKS.roll.attribute": "{attribute} check", "ACKS.roll.details.attribute": "Roll 1d20 <= {score} for success", "ACKS.roll.exploration": "{exploration} test", - "ACKS.roll.details.exploration": "Roll 1d6 <= {expl} for success", + "ACKS.roll.details.exploration": "Roll 1d20 >= {expl} for success", "ACKS.roll.reaction": "Reaction roll", "ACKS.roll.initiative": "Group {group} rolls for Initiative!", "ACKS.roll.individualInit": "{name} rolls for Initiative!", @@ -68,8 +68,8 @@ "ACKS.Retainer": "Retainer", "ACKS.RetainerWage": "Wage", "ACKS.RetainerUpkeep": "Upkeep", - "ACKS.Loyalty": "Loyalty Rating", - "ACKS.LoyaltyShort": "LR", + "ACKS.Loyalty": "Henchmen Morale", + "ACKS.LoyaltyShort": "MOR", "ACKS.scores.str.long": "Strength", "ACKS.scores.str.short": "STR", @@ -95,7 +95,7 @@ "ACKS.saves.spell.short": "S", "ACKS.saves.spell.long": "Spells", "ACKS.saves.magic.long": "Bonus vs Magic", - "ACKS.saves.magic.short": "vs Magic", + "ACKS.saves.magic.short": "vs Magic", "ACKS.Health": "Hit Points", "ACKS.HealthMax": "Maximum Hit Points", @@ -116,11 +116,11 @@ "ACKS.ArmorClassNaked": "Naked Armor Class", "ACKS.ArmorClass": "Armor Class", "ACKS.ArmorClassShort": "AC", - "ACKS.AscArmorClassShort": "AAC", + "ACKS.AscArmorClassShort": "AC", "ACKS.ArmorClassBonus": "Armor Class Bonus", "ACKS.Thac0": "THAC0", - "ACKS.ABShort": "AB", - "ACKS.AB": "Attack Bonus", + "ACKS.ABShort": "Throw", + "ACKS.AB": "Throw", "ACKS.MeleeShort": "MEL", "ACKS.Melee": "Melee", "ACKS.MeleeBonus": "Melee Bonus", @@ -163,6 +163,8 @@ "ACKS.Setting.Initiative": "Initiative", "ACKS.Setting.InitiativeHint": "Grouped or individual initiative.", "ACKS.Setting.InitiativeIndividual": "Individual initiative", + + "ACKS.Setting.InitiativeGroup": "Grouped Initiative", "ACKS.Setting.RerollInitiative": "Initiative persistence", "ACKS.Setting.RerollInitiativeHint": "Keeps, resets or rerolls initiative each round", @@ -272,9 +274,9 @@ "ACKS.colors.white": "White", "ACKS.reaction.check": "Reaction Check", - "ACKS.reaction.Hostile": "{name} is Hostile", - "ACKS.reaction.Unfriendly": "{name} is Unfriendly", - "ACKS.reaction.Neutral": "{name} is Neutral", - "ACKS.reaction.Indifferent": "{name} is Indifferent", - "ACKS.reaction.Friendly": "{name} is Friendly" + "ACKS.reaction.Hostile": "{name} is Hostile and attacks", + "ACKS.reaction.Unfriendly": "{name} is Unfriendly and may attack", + "ACKS.reaction.Neutral": "{name} is Neutral and uncertain", + "ACKS.reaction.Indifferent": "{name} is Indifferent and uninterested", + "ACKS.reaction.Friendly": "{name} is Friendly and helpful" }