Small adjustments

Changed Saving Throw names, literacy threshold, uncapped dex and cha, added ACKS world languages.
master
The Happy Anarchist 2020-08-27 22:56:19 -10:00
parent d9772b24aa
commit bf39f33aae
4 changed files with 60 additions and 47 deletions

View File

@ -85,15 +85,15 @@
"ACKS.scores.cha.short": "CHA", "ACKS.scores.cha.short": "CHA",
"ACKS.saves.death.short": "D", "ACKS.saves.death.short": "D",
"ACKS.saves.death.long": "Death Poison", "ACKS.saves.death.long": "Poison & Death",
"ACKS.saves.wand.short": "W", "ACKS.saves.wand.short": "W",
"ACKS.saves.wand.long": "Wands", "ACKS.saves.wand.long": "Staffs & Wands",
"ACKS.saves.paralysis.short": "P", "ACKS.saves.paralysis.short": "P",
"ACKS.saves.paralysis.long": "Paralysis Petrify", "ACKS.saves.paralysis.long": "Paralysis & Petrify",
"ACKS.saves.breath.short": "B", "ACKS.saves.breath.short": "B",
"ACKS.saves.breath.long": "Breath Attacks", "ACKS.saves.breath.long": "Blast & Breath",
"ACKS.saves.spell.short": "S", "ACKS.saves.spell.short": "S",
"ACKS.saves.spell.long": "Spells Rods Staves", "ACKS.saves.spell.long": "Spells",
"ACKS.saves.magic.long": "Bonus vs Magic", "ACKS.saves.magic.long": "Bonus vs Magic",
"ACKS.Health": "Hit Points", "ACKS.Health": "Hit Points",

View File

@ -667,11 +667,11 @@ export class AcksActor extends Actor {
18: 2, 18: 2,
}; };
data.scores.dex.init = AcksActor._valueFromTable( data.scores.dex.init = AcksActor._valueFromTable(
capped, standard,
data.scores.dex.value data.scores.dex.value
); );
data.scores.cha.npc = AcksActor._valueFromTable( data.scores.cha.npc = AcksActor._valueFromTable(
capped, standard,
data.scores.cha.value data.scores.cha.value
); );
data.scores.cha.retain = data.scores.cha.mod + 4; data.scores.cha.retain = data.scores.cha.mod + 4;
@ -691,9 +691,7 @@ export class AcksActor extends Actor {
); );
const literacy = { const literacy = {
0: "",
3: "ACKS.Illiterate", 3: "ACKS.Illiterate",
6: "ACKS.LiteracyBasic",
9: "ACKS.Literate", 9: "ACKS.Literate",
}; };
data.languages.literacy = AcksActor._valueFromTable( data.languages.literacy = AcksActor._valueFromTable(

View File

@ -42,30 +42,45 @@ export const ACKS = {
white: "ACKS.colors.white" white: "ACKS.colors.white"
}, },
languages: [ languages: [
"Common", "Northern",
"Lawful", "Jutlandic",
"Chaotic", "Auran",
"Neutral", "Dwarvish",
"Bugbear", "Elvish",
"Doppelgänger", "Celedorean",
"Dragon", "Kemeshi",
"Dwarvish", "Krysean",
"Elvish", "Kushtun",
"Gargoyle", "Nicean",
"Gnoll", "Opelenean",
"Gnomish", "Rornish",
"Goblin", "Shebatean",
"Halfling", "Skysos",
"Harpy", "Somirean",
"Hobgoblin", "Ancient Zaharan",
"Kobold", "Archaian",
"Lizard Man", "Besheradi",
"Medusa", "Bugbear",
"Minotaur", "Classical Argollëan",
"Ogre", "Classical Auran",
"Orcish", "Doppelgänger",
"Pixie" "Draconic",
], "Gargoyle",
"Gnoll",
"Gnomish",
"Goblin",
"Halfling",
"Harpy",
"Hobgoblin",
"Kobold",
"Lizardman",
"Medusa",
"Minotaur",
"Ogre",
"Orcish",
"Pixie",
"Thrassian"
],
tags: { tags: {
melee: "ACKS.items.Melee", melee: "ACKS.items.Melee",
missile: "ACKS.items.Missile", missile: "ACKS.items.Missile",

View File

@ -201,20 +201,6 @@
{{!-- Saving throws --}} {{!-- Saving throws --}}
<div class="attribute-group"> <div class="attribute-group">
<ul class="attributes"> <ul class="attributes">
<li class="attribute saving-throw" data-save="death">
<h4 class="attribute-name box-title">
<a>{{ localize "ACKS.saves.death.long" }}</a></h4>
<div class="attribute-value">
<input name="data.saves.death.value" type="text" value="{{data.saves.death.value}}" placeholder="0"
data-dtype="Number" />
</li>
<li class="attribute saving-throw" data-save="wand">
<h4 class="attribute-name box-title">
<a>{{ localize "ACKS.saves.wand.long" }}</a></h4>
<div class="attribute-value">
<input name="data.saves.wand.value" type="text" value="{{data.saves.wand.value}}" placeholder="0"
data-dtype="Number" />
</li>
<li class="attribute saving-throw" data-save="paralysis"> <li class="attribute saving-throw" data-save="paralysis">
<h4 class="attribute-name box-title"> <h4 class="attribute-name box-title">
<a>{{ localize "ACKS.saves.paralysis.long" }}</a></h4> <a>{{ localize "ACKS.saves.paralysis.long" }}</a></h4>
@ -222,6 +208,13 @@
<input name="data.saves.paralysis.value" type="text" value="{{data.saves.paralysis.value}}" <input name="data.saves.paralysis.value" type="text" value="{{data.saves.paralysis.value}}"
placeholder="0" data-dtype="Number" /> placeholder="0" data-dtype="Number" />
</li> </li>
<li class="attribute saving-throw" data-save="death">
<h4 class="attribute-name box-title">
<a>{{ localize "ACKS.saves.death.long" }}</a></h4>
<div class="attribute-value">
<input name="data.saves.death.value" type="text" value="{{data.saves.death.value}}" placeholder="0"
data-dtype="Number" />
</li>
<li class="attribute saving-throw" data-save="breath"> <li class="attribute saving-throw" data-save="breath">
<h4 class="attribute-name box-title"> <h4 class="attribute-name box-title">
<a>{{ localize "ACKS.saves.breath.long" }}</a></h4> <a>{{ localize "ACKS.saves.breath.long" }}</a></h4>
@ -229,6 +222,13 @@
<input name="data.saves.breath.value" type="text" value="{{data.saves.breath.value}}" <input name="data.saves.breath.value" type="text" value="{{data.saves.breath.value}}"
placeholder="0" data-dtype="Number" /> placeholder="0" data-dtype="Number" />
</li> </li>
<li class="attribute saving-throw" data-save="wand">
<h4 class="attribute-name box-title">
<a>{{ localize "ACKS.saves.wand.long" }}</a></h4>
<div class="attribute-value">
<input name="data.saves.wand.value" type="text" value="{{data.saves.wand.value}}" placeholder="0"
data-dtype="Number" />
</li>
<li class="attribute saving-throw" data-save="spell"> <li class="attribute saving-throw" data-save="spell">
<h4 class="attribute-name box-title"> <h4 class="attribute-name box-title">
<a>{{ localize "ACKS.saves.spell.long" }}</a></h4> <a>{{ localize "ACKS.saves.spell.long" }}</a></h4>