Bugfix - Unable to roll saves for pre 6.monsters
Monster sheet could not roll saving throws due to lack of save mod in tweaks. Removed save mod check for monsters.master
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				|  | @ -1,3 +1,10 @@ | |||
| **v0.7.2 Monster Save Fix** | ||||
| **MINOR CHANGES:** | ||||
| Changed the changlog to bold text. | ||||
| 
 | ||||
| **BUG FIXES:** | ||||
| Monster sheet was unable to roll saves for monsters pre-dating 0.7.0 release. | ||||
| 
 | ||||
| **v0.7.1 Cosmetics** | ||||
| **MINOR CHANGES:** | ||||
| Fixed tab heights and cleaned up sheets for legibility. | ||||
|  |  | |||
|  | @ -121,8 +121,9 @@ export class AcksActor extends Actor { | |||
|   rollSave(save, options = {}) { | ||||
|     const label = game.i18n.localize(`ACKS.saves.${save}.long`); | ||||
|     const rollParts = ["1d20"]; | ||||
|     rollParts.push(this.data.data.save.mod); | ||||
| 
 | ||||
|     if (this.data.type == "character") { | ||||
|       rollParts.push(this.data.data.save.mod); | ||||
|     } | ||||
|       let data = {}; | ||||
| 
 | ||||
|     if (this.data.type == "character") { | ||||
|  |  | |||
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