diff --git a/.public/css/custom.css b/.public/css/custom.css deleted file mode 100644 index 9330e02..0000000 --- a/.public/css/custom.css +++ /dev/null @@ -1,228 +0,0 @@ -body { - background: white; -} -.container { - max-width: 800px; } - .header { - margin-top: 6rem; - text-align: center; } - .value-prop { - margin-top: 1rem; } - .value-props { - margin-top: 4rem; - margin-bottom: 4rem; } - .docs-header { - text-transform: uppercase; - font-size: 1.4rem; - letter-spacing: .2rem; - font-weight: 600; } - .docs-section { - border-top: 1px solid #eee; - padding: 4rem 0; - margin-bottom: 0;} - .value-img { - display: block; - text-align: center; - margin: 2.5rem auto 0; } - .example-grid .column, - .example-grid .columns { - background: #EEE; - text-align: center; - border-radius: 4px; - font-size: 1rem; - text-transform: uppercase; - height: 30px; - line-height: 30px; - margin-bottom: .75rem; - font-weight: 600; - letter-spacing: .1rem; } - .docs-example .row, - .docs-example.row, - .docs-example form { - margin-bottom: 0; } - .docs-example h1, - .docs-example h2, - .docs-example h3, - .docs-example h4, - .docs-example h5, - .docs-example h6 { - margin-bottom: 1rem; } - .heading-font-size { - font-size: 1.2rem; - color: #999; - letter-spacing: normal; } - .code-example { - margin-top: 1.5rem; - margin-bottom: 0; } - .code-example-body { - white-space: pre; - word-wrap: break-word } - .example { - position: relative; - margin-top: 4rem; } - .example-header { - font-weight: 600; - margin-top: 1.5rem; - margin-bottom: .5rem; } - .example-description { - margin-bottom: 1.5rem; } - .example-screenshot-wrapper { - display: block; - position: relative; - overflow: hidden; - border-radius: 6px; - border: 1px solid #eee; - height: 250px; } - .example-screenshot { - width: 100%; - height: auto; } - .example-screenshot.coming-soon { - width: auto; - position: absolute; - background: #eee; - top: 5px; - right: 5px; - bottom: 5px; - left: 5px; } - .navbar { - display: none; } - - /* Larger than phone */ - @media (min-width: 550px) { - .header { - margin-top: 18rem; } - .value-props { - margin-top: 9rem; - margin-bottom: 7rem; } - .value-img { - margin-bottom: 1rem; } - .example-grid .column, - .example-grid .columns { - margin-bottom: 1.5rem; } - .docs-section { - padding: 6rem 0; } - .example-send-yourself-copy { - float: right; - margin-top: 12px; } - .example-screenshot-wrapper { - position: absolute; - width: 48%; - height: 100%; - left: 0; - max-height: none; } - } - - /* Larger than tablet */ - @media (min-width: 750px) { - /* Navbar */ - .navbar + .docs-section { - border-top-width: 0; } - .navbar, - .navbar-spacer { - display: block; - width: 100%; - height: 6.5rem; - background: #fff; - z-index: 99; - border-top: 1px solid #eee; - border-bottom: 1px solid #eee; } - .navbar-spacer { - display: none; } - .navbar > .container { - width: 100%; } - .navbar-list { - list-style: none; - margin-bottom: 0; } - .navbar-item { - position: relative; - float: left; - margin-bottom: 0; } - .navbar-link { - text-transform: uppercase; - font-size: 11px; - font-weight: 600; - letter-spacing: .2rem; - margin-right: 35px; - text-decoration: none; - line-height: 6.5rem; - color: #222; } - .navbar-link.active { - color: #33C3F0; } - .has-docked-nav .navbar { - position: fixed; - top: 0; - left: 0; } - .has-docked-nav .navbar-spacer { - display: block; } - /* Re-overiding the width 100% declaration to match size of % based container */ - .has-docked-nav .navbar > .container { - width: 80%; } - - /* Popover */ - .popover.open { - display: block; - } - .popover { - display: none; - position: absolute; - top: 0; - left: 0; - background: #fff; - border: 1px solid #eee; - border-radius: 4px; - top: 92%; - left: -50%; - -webkit-filter: drop-shadow(0 0 6px rgba(0,0,0,.1)); - -moz-filter: drop-shadow(0 0 6px rgba(0,0,0,.1)); - filter: drop-shadow(0 0 6px rgba(0,0,0,.1)); } - .popover-item:first-child .popover-link:after, - .popover-item:first-child .popover-link:before { - bottom: 100%; - left: 50%; - border: solid transparent; - content: " "; - height: 0; - width: 0; - position: absolute; - pointer-events: none; } - .popover-item:first-child .popover-link:after { - border-color: rgba(255, 255, 255, 0); - border-bottom-color: #fff; - border-width: 10px; - margin-left: -10px; } - .popover-item:first-child .popover-link:before { - border-color: rgba(238, 238, 238, 0); - border-bottom-color: #eee; - border-width: 11px; - margin-left: -11px; } - .popover-list { - padding: 0; - margin: 0; - list-style: none; } - .popover-item { - padding: 0; - margin: 0; } - .popover-link { - position: relative; - color: #222; - display: block; - padding: 8px 20px; - border-bottom: 1px solid #eee; - text-decoration: none; - text-transform: uppercase; - font-size: 1.0rem; - font-weight: 600; - text-align: center; - letter-spacing: .1rem; } - .popover-item:first-child .popover-link { - border-radius: 4px 4px 0 0; } - .popover-item:last-child .popover-link { - border-radius: 0 0 4px 4px; - border-bottom-width: 0; } - .popover-link:hover { - color: #fff; - background: #33C3F0; } - .popover-link:hover, - .popover-item:first-child .popover-link:hover:after { - border-bottom-color: #33C3F0; } - } \ No newline at end of file diff --git a/.public/css/normalize.css b/.public/css/normalize.css deleted file mode 100644 index 81c6f31..0000000 --- a/.public/css/normalize.css +++ /dev/null @@ -1,427 +0,0 @@ -/*! normalize.css v3.0.2 | MIT License | git.io/normalize */ - -/** - * 1. Set default font family to sans-serif. - * 2. Prevent iOS text size adjust after orientation change, without disabling - * user zoom. - */ - -html { - font-family: sans-serif; /* 1 */ - -ms-text-size-adjust: 100%; /* 2 */ - -webkit-text-size-adjust: 100%; /* 2 */ -} - -/** - * Remove default margin. - */ - -body { - margin: 0; -} - -/* HTML5 display definitions - ========================================================================== */ - -/** - * Correct `block` display not defined for any HTML5 element in IE 8/9. - * Correct `block` display not defined for `details` or `summary` in IE 10/11 - * and Firefox. - * Correct `block` display not defined for `main` in IE 11. - */ - -article, -aside, -details, -figcaption, -figure, -footer, -header, -hgroup, -main, -menu, -nav, -section, -summary { - display: block; -} - -/** - * 1. Correct `inline-block` display not defined in IE 8/9. - * 2. Normalize vertical alignment of `progress` in Chrome, Firefox, and Opera. - */ - -audio, -canvas, -progress, -video { - display: inline-block; /* 1 */ - vertical-align: baseline; /* 2 */ -} - -/** - * Prevent modern browsers from displaying `audio` without controls. - * Remove excess height in iOS 5 devices. - */ - -audio:not([controls]) { - display: none; - height: 0; -} - -/** - * Address `[hidden]` styling not present in IE 8/9/10. - * Hide the `template` element in IE 8/9/11, Safari, and Firefox < 22. - */ - -[hidden], -template { - display: none; -} - -/* Links - ========================================================================== */ - -/** - * Remove the gray background color from active links in IE 10. - */ - -a { - background-color: transparent; -} - -/** - * Improve readability when focused and also mouse hovered in all browsers. - */ - -a:active, -a:hover { - outline: 0; -} - -/* Text-level semantics - ========================================================================== */ - -/** - * Address styling not present in IE 8/9/10/11, Safari, and Chrome. - */ - -abbr[title] { - border-bottom: 1px dotted; -} - -/** - * Address style set to `bolder` in Firefox 4+, Safari, and Chrome. - */ - -b, -strong { - font-weight: bold; -} - -/** - * Address styling not present in Safari and Chrome. - */ - -dfn { - font-style: italic; -} - -/** - * Address variable `h1` font-size and margin within `section` and `article` - * contexts in Firefox 4+, Safari, and Chrome. - */ - -h1 { - font-size: 2em; - margin: 0.67em 0; -} - -/** - * Address styling not present in IE 8/9. - */ - -mark { - background: #ff0; - color: #000; -} - -/** - * Address inconsistent and variable font size in all browsers. - */ - -small { - font-size: 80%; -} - -/** - * Prevent `sub` and `sup` affecting `line-height` in all browsers. - */ - -sub, -sup { - font-size: 75%; - line-height: 0; - position: relative; - vertical-align: baseline; -} - -sup { - top: -0.5em; -} - -sub { - bottom: -0.25em; -} - -/* Embedded content - ========================================================================== */ - -/** - * Remove border when inside `a` element in IE 8/9/10. - */ - -img { - border: 0; -} - -/** - * Correct overflow not hidden in IE 9/10/11. - */ - -svg:not(:root) { - overflow: hidden; -} - -/* Grouping content - ========================================================================== */ - -/** - * Address margin not present in IE 8/9 and Safari. - */ - -figure { - margin: 1em 40px; -} - -/** - * Address differences between Firefox and other browsers. - */ - -hr { - -moz-box-sizing: content-box; - box-sizing: content-box; - height: 0; -} - -/** - * Contain overflow in all browsers. - */ - -pre { - overflow: auto; -} - -/** - * Address odd `em`-unit font size rendering in all browsers. - */ - -code, -kbd, -pre, -samp { - font-family: monospace, monospace; - font-size: 1em; -} - -/* Forms - ========================================================================== */ - -/** - * Known limitation: by default, Chrome and Safari on OS X allow very limited - * styling of `select`, unless a `border` property is set. - */ - -/** - * 1. Correct color not being inherited. - * Known issue: affects color of disabled elements. - * 2. Correct font properties not being inherited. - * 3. Address margins set differently in Firefox 4+, Safari, and Chrome. - */ - -button, -input, -optgroup, -select, -textarea { - color: inherit; /* 1 */ - font: inherit; /* 2 */ - margin: 0; /* 3 */ -} - -/** - * Address `overflow` set to `hidden` in IE 8/9/10/11. - */ - -button { - overflow: visible; -} - -/** - * Address inconsistent `text-transform` inheritance for `button` and `select`. - * All other form control elements do not inherit `text-transform` values. - * Correct `button` style inheritance in Firefox, IE 8/9/10/11, and Opera. - * Correct `select` style inheritance in Firefox. - */ - -button, -select { - text-transform: none; -} - -/** - * 1. Avoid the WebKit bug in Android 4.0.* where (2) destroys native `audio` - * and `video` controls. - * 2. Correct inability to style clickable `input` types in iOS. - * 3. Improve usability and consistency of cursor style between image-type - * `input` and others. - */ - -button, -html input[type="button"], /* 1 */ -input[type="reset"], -input[type="submit"] { - -webkit-appearance: button; /* 2 */ - cursor: pointer; /* 3 */ -} - -/** - * Re-set default cursor for disabled elements. - */ - -button[disabled], -html input[disabled] { - cursor: default; -} - -/** - * Remove inner padding and border in Firefox 4+. - */ - -button::-moz-focus-inner, -input::-moz-focus-inner { - border: 0; - padding: 0; -} - -/** - * Address Firefox 4+ setting `line-height` on `input` using `!important` in - * the UA stylesheet. - */ - -input { - line-height: normal; -} - -/** - * It's recommended that you don't attempt to style these elements. - * Firefox's implementation doesn't respect box-sizing, padding, or width. - * - * 1. Address box sizing set to `content-box` in IE 8/9/10. - * 2. Remove excess padding in IE 8/9/10. - */ - -input[type="checkbox"], -input[type="radio"] { - box-sizing: border-box; /* 1 */ - padding: 0; /* 2 */ -} - -/** - * Fix the cursor style for Chrome's increment/decrement buttons. For certain - * `font-size` values of the `input`, it causes the cursor style of the - * decrement button to change from `default` to `text`. - */ - -input[type="number"]::-webkit-inner-spin-button, -input[type="number"]::-webkit-outer-spin-button { - height: auto; -} - -/** - * 1. Address `appearance` set to `searchfield` in Safari and Chrome. - * 2. Address `box-sizing` set to `border-box` in Safari and Chrome - * (include `-moz` to future-proof). - */ - -input[type="search"] { - -webkit-appearance: textfield; /* 1 */ - -moz-box-sizing: content-box; - -webkit-box-sizing: content-box; /* 2 */ - box-sizing: content-box; -} - -/** - * Remove inner padding and search cancel button in Safari and Chrome on OS X. - * Safari (but not Chrome) clips the cancel button when the search input has - * padding (and `textfield` appearance). - */ - -input[type="search"]::-webkit-search-cancel-button, -input[type="search"]::-webkit-search-decoration { - -webkit-appearance: none; -} - -/** - * Define consistent border, margin, and padding. - */ - -fieldset { - border: 1px solid #c0c0c0; - margin: 0 2px; - padding: 0.35em 0.625em 0.75em; -} - -/** - * 1. Correct `color` not being inherited in IE 8/9/10/11. - * 2. Remove padding so people aren't caught out if they zero out fieldsets. - */ - -legend { - border: 0; /* 1 */ - padding: 0; /* 2 */ -} - -/** - * Remove default vertical scrollbar in IE 8/9/10/11. - */ - -textarea { - overflow: auto; -} - -/** - * Don't inherit the `font-weight` (applied by a rule above). - * NOTE: the default cannot safely be changed in Chrome and Safari on OS X. - */ - -optgroup { - font-weight: bold; -} - -/* Tables - ========================================================================== */ - -/** - * Remove most spacing between table cells. - */ - -table { - border-collapse: collapse; - border-spacing: 0; -} - -td, -th { - padding: 0; -} \ No newline at end of file diff --git a/.public/css/skeleton.css b/.public/css/skeleton.css deleted file mode 100644 index f28bf6c..0000000 --- a/.public/css/skeleton.css +++ /dev/null @@ -1,418 +0,0 @@ -/* -* Skeleton V2.0.4 -* Copyright 2014, Dave Gamache -* www.getskeleton.com -* Free to use under the MIT license. -* http://www.opensource.org/licenses/mit-license.php -* 12/29/2014 -*/ - - -/* Table of contents -–––––––––––––––––––––––––––––––––––––––––––––––––– -- Grid -- Base Styles -- Typography -- Links -- Buttons -- Forms -- Lists -- Code -- Tables -- Spacing -- Utilities -- Clearing -- Media Queries -*/ - - -/* Grid -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -.container { - position: relative; - width: 100%; - max-width: 960px; - margin: 0 auto; - padding: 0 20px; - box-sizing: border-box; } -.column, -.columns { - width: 100%; - float: left; - box-sizing: border-box; } - -/* For devices larger than 400px */ -@media (min-width: 400px) { - .container { - width: 85%; - padding: 0; } -} - -/* For devices larger than 550px */ -@media (min-width: 550px) { - .container { - width: 80%; } - .column, - .columns { - margin-left: 4%; } - .column:first-child, - .columns:first-child { - margin-left: 0; } - - .one.column, - .one.columns { width: 4.66666666667%; } - .two.columns { width: 13.3333333333%; } - .three.columns { width: 22%; } - .four.columns { width: 30.6666666667%; } - .five.columns { width: 39.3333333333%; } - .six.columns { width: 48%; } - .seven.columns { width: 56.6666666667%; } - .eight.columns { width: 65.3333333333%; } - .nine.columns { width: 74.0%; } - .ten.columns { width: 82.6666666667%; } - .eleven.columns { width: 91.3333333333%; } - .twelve.columns { width: 100%; margin-left: 0; } - - .one-third.column { width: 30.6666666667%; } - .two-thirds.column { width: 65.3333333333%; } - - .one-half.column { width: 48%; } - - /* Offsets */ - .offset-by-one.column, - .offset-by-one.columns { margin-left: 8.66666666667%; } - .offset-by-two.column, - .offset-by-two.columns { margin-left: 17.3333333333%; } - .offset-by-three.column, - .offset-by-three.columns { margin-left: 26%; } - .offset-by-four.column, - .offset-by-four.columns { margin-left: 34.6666666667%; } - .offset-by-five.column, - .offset-by-five.columns { margin-left: 43.3333333333%; } - .offset-by-six.column, - .offset-by-six.columns { margin-left: 52%; } - .offset-by-seven.column, - .offset-by-seven.columns { margin-left: 60.6666666667%; } - .offset-by-eight.column, - .offset-by-eight.columns { margin-left: 69.3333333333%; } - .offset-by-nine.column, - .offset-by-nine.columns { margin-left: 78.0%; } - .offset-by-ten.column, - .offset-by-ten.columns { margin-left: 86.6666666667%; } - .offset-by-eleven.column, - .offset-by-eleven.columns { margin-left: 95.3333333333%; } - - .offset-by-one-third.column, - .offset-by-one-third.columns { margin-left: 34.6666666667%; } - .offset-by-two-thirds.column, - .offset-by-two-thirds.columns { margin-left: 69.3333333333%; } - - .offset-by-one-half.column, - .offset-by-one-half.columns { margin-left: 52%; } - -} - - -/* Base Styles -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -/* NOTE -html is set to 62.5% so that all the REM measurements throughout Skeleton -are based on 10px sizing. So basically 1.5rem = 15px :) */ -html { - font-size: 62.5%; } -body { - font-size: 1.5em; /* currently ems cause chrome bug misinterpreting rems on body element */ - line-height: 1.6; - font-weight: 400; - font-family: "Raleway", "HelveticaNeue", "Helvetica Neue", Helvetica, Arial, sans-serif; - color: #222; } - - -/* Typography -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -h1, h2, h3, h4, h5, h6 { - margin-top: 0; - margin-bottom: 2rem; - font-weight: 300; } -h1 { font-size: 4.0rem; line-height: 1.2; letter-spacing: -.1rem;} -h2 { font-size: 3.6rem; line-height: 1.25; letter-spacing: -.1rem; } -h3 { font-size: 3.0rem; line-height: 1.3; letter-spacing: -.1rem; } -h4 { font-size: 2.4rem; line-height: 1.35; letter-spacing: -.08rem; } -h5 { font-size: 1.8rem; line-height: 1.5; letter-spacing: -.05rem; } -h6 { font-size: 1.5rem; line-height: 1.6; letter-spacing: 0; } - -/* Larger than phablet */ -@media (min-width: 550px) { - h1 { font-size: 5.0rem; } - h2 { font-size: 4.2rem; } - h3 { font-size: 3.6rem; } - h4 { font-size: 3.0rem; } - h5 { font-size: 2.4rem; } - h6 { font-size: 1.5rem; } -} - -p { - margin-top: 0; } - - -/* Links -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -a { - color: #1EAEDB; } -a:hover { - color: #0FA0CE; } - - -/* Buttons -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -.button, -button, -input[type="submit"], -input[type="reset"], -input[type="button"] { - display: inline-block; - height: 38px; - padding: 0 30px; - color: #555; - text-align: center; - font-size: 11px; - font-weight: 600; - line-height: 38px; - letter-spacing: .1rem; - text-transform: uppercase; - text-decoration: none; - white-space: nowrap; - background-color: transparent; - border-radius: 4px; - border: 1px solid #bbb; - cursor: pointer; - box-sizing: border-box; } -.button:hover, -button:hover, -input[type="submit"]:hover, -input[type="reset"]:hover, -input[type="button"]:hover, -.button:focus, -button:focus, -input[type="submit"]:focus, -input[type="reset"]:focus, -input[type="button"]:focus { - color: #333; - border-color: #888; - outline: 0; } -.button.button-primary, -button.button-primary, -input[type="submit"].button-primary, -input[type="reset"].button-primary, -input[type="button"].button-primary { - color: #FFF; - background-color: #33C3F0; - border-color: #33C3F0; } -.button.button-primary:hover, -button.button-primary:hover, -input[type="submit"].button-primary:hover, -input[type="reset"].button-primary:hover, -input[type="button"].button-primary:hover, -.button.button-primary:focus, -button.button-primary:focus, -input[type="submit"].button-primary:focus, -input[type="reset"].button-primary:focus, -input[type="button"].button-primary:focus { - color: #FFF; - background-color: #1EAEDB; - border-color: #1EAEDB; } - - -/* Forms -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -input[type="email"], -input[type="number"], -input[type="search"], -input[type="text"], -input[type="tel"], -input[type="url"], -input[type="password"], -textarea, -select { - height: 38px; - padding: 6px 10px; /* The 6px vertically centers text on FF, ignored by Webkit */ - background-color: #fff; - border: 1px solid #D1D1D1; - border-radius: 4px; - box-shadow: none; - box-sizing: border-box; } -/* Removes awkward default styles on some inputs for iOS */ -input[type="email"], -input[type="number"], -input[type="search"], -input[type="text"], -input[type="tel"], -input[type="url"], -input[type="password"], -textarea { - -webkit-appearance: none; - -moz-appearance: none; - appearance: none; } -textarea { - min-height: 65px; - padding-top: 6px; - padding-bottom: 6px; } -input[type="email"]:focus, -input[type="number"]:focus, -input[type="search"]:focus, -input[type="text"]:focus, -input[type="tel"]:focus, -input[type="url"]:focus, -input[type="password"]:focus, -textarea:focus, -select:focus { - border: 1px solid #33C3F0; - outline: 0; } -label, -legend { - display: block; - margin-bottom: .5rem; - font-weight: 600; } -fieldset { - padding: 0; - border-width: 0; } -input[type="checkbox"], -input[type="radio"] { - display: inline; } -label > .label-body { - display: inline-block; - margin-left: .5rem; - font-weight: normal; } - - -/* Lists -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -ul { - list-style: circle inside; } -ol { - list-style: decimal inside; } -ol, ul { - padding-left: 0; - margin-top: 0; } -ul ul, -ul ol, -ol ol, -ol ul { - margin: 1.5rem 0 1.5rem 3rem; - font-size: 90%; } -li { - margin-bottom: 1rem; } - - -/* Code -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -code { - padding: .2rem .5rem; - margin: 0 .2rem; - font-size: 90%; - white-space: nowrap; - background: #F1F1F1; - border: 1px solid #E1E1E1; - border-radius: 4px; } -pre > code { - display: block; - padding: 1rem 1.5rem; - white-space: pre; } - - -/* Tables -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -th, -td { - padding: 12px 15px; - text-align: left; - border-bottom: 1px solid #E1E1E1; } -th:first-child, -td:first-child { - padding-left: 0; } -th:last-child, -td:last-child { - padding-right: 0; } - - -/* Spacing -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -button, -.button { - margin-bottom: 1rem; } -input, -textarea, -select, -fieldset { - margin-bottom: 1.5rem; } -pre, -blockquote, -dl, -figure, -table, -p, -ul, -ol, -form { - margin-bottom: 2.5rem; } - - -/* Utilities -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -.u-full-width { - width: 100%; - box-sizing: border-box; } -.u-max-full-width { - max-width: 100%; - box-sizing: border-box; } -.u-pull-right { - float: right; } -.u-pull-left { - float: left; } - - -/* Misc -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -hr { - margin-top: 3rem; - margin-bottom: 3.5rem; - border-width: 0; - border-top: 1px solid #E1E1E1; } - - -/* Clearing -–––––––––––––––––––––––––––––––––––––––––––––––––– */ - -/* Self Clearing Goodness */ -.container:after, -.row:after, -.u-cf { - content: ""; - display: table; - clear: both; } - - -/* Media Queries -–––––––––––––––––––––––––––––––––––––––––––––––––– */ -/* -Note: The best way to structure the use of media queries is to create the queries -near the relevant code. For example, if you wanted to change the styles for buttons -on small devices, paste the mobile query code up in the buttons section and style it -there. -*/ - - -/* Larger than mobile */ -@media (min-width: 400px) {} - -/* Larger than phablet (also point when grid becomes active) */ -@media (min-width: 550px) {} - -/* Larger than tablet */ -@media (min-width: 750px) {} - -/* Larger than desktop */ -@media (min-width: 1000px) {} - -/* Larger than Desktop HD */ -@media (min-width: 1200px) {} diff --git a/.public/images/abilities.png b/.public/images/abilities.png deleted file mode 100644 index ecbd353..0000000 Binary files a/.public/images/abilities.png and /dev/null differ diff --git a/.public/images/ability-chat.png b/.public/images/ability-chat.png deleted file mode 100644 index 7118278..0000000 Binary files a/.public/images/ability-chat.png and /dev/null differ diff --git a/.public/images/ability.png b/.public/images/ability.png deleted file mode 100644 index 6518228..0000000 Binary files a/.public/images/ability.png and /dev/null differ diff --git a/.public/images/attack-roll.png b/.public/images/attack-roll.png deleted file mode 100644 index 46c5d13..0000000 Binary files a/.public/images/attack-roll.png and /dev/null differ diff --git a/.public/images/attribute-roll.png b/.public/images/attribute-roll.png deleted file mode 100644 index 949dffa..0000000 Binary files a/.public/images/attribute-roll.png and /dev/null differ diff --git a/.public/images/attributes.png b/.public/images/attributes.png deleted file mode 100644 index 8a55641..0000000 Binary files a/.public/images/attributes.png and /dev/null differ diff --git a/.public/images/favicon.png b/.public/images/favicon.png deleted file mode 100644 index 7a3c81c..0000000 Binary files a/.public/images/favicon.png and /dev/null differ diff --git a/.public/images/header.png b/.public/images/header.png deleted file mode 100644 index 2788bac..0000000 Binary files a/.public/images/header.png and /dev/null differ diff --git a/.public/images/initiative-group.png b/.public/images/initiative-group.png deleted file mode 100644 index a4a80e3..0000000 Binary files a/.public/images/initiative-group.png and /dev/null differ diff --git a/.public/images/initiative-result.png b/.public/images/initiative-result.png deleted file mode 100644 index 5a12a96..0000000 Binary files a/.public/images/initiative-result.png and /dev/null differ diff --git a/.public/images/initiative-start.png b/.public/images/initiative-start.png deleted file mode 100644 index 437265c..0000000 Binary files a/.public/images/initiative-start.png and /dev/null differ diff --git a/.public/images/inventory.png b/.public/images/inventory.png deleted file mode 100644 index cfe672e..0000000 Binary files a/.public/images/inventory.png and /dev/null differ diff --git a/.public/images/item-attack.png b/.public/images/item-attack.png deleted file mode 100644 index ea7842a..0000000 Binary files a/.public/images/item-attack.png and /dev/null differ diff --git a/.public/images/item-collapse.png b/.public/images/item-collapse.png deleted file mode 100644 index 9b39e0f..0000000 Binary files a/.public/images/item-collapse.png and /dev/null differ diff --git a/.public/images/monster-abilities.png b/.public/images/monster-abilities.png deleted file mode 100644 index 118e93d..0000000 Binary files a/.public/images/monster-abilities.png and /dev/null differ diff --git a/.public/images/monster-header.png b/.public/images/monster-header.png deleted file mode 100644 index 29d5374..0000000 Binary files a/.public/images/monster-header.png and /dev/null differ diff --git a/.public/images/monster-tweaks.png b/.public/images/monster-tweaks.png deleted file mode 100644 index 458c78c..0000000 Binary files a/.public/images/monster-tweaks.png and /dev/null differ diff --git a/.public/images/notes.png b/.public/images/notes.png deleted file mode 100644 index 9cc52d3..0000000 Binary files a/.public/images/notes.png and /dev/null differ diff --git a/.public/images/party-app.png b/.public/images/party-app.png deleted file mode 100644 index 4ebfbb9..0000000 Binary files a/.public/images/party-app.png and /dev/null differ diff --git a/.public/images/party-sidebar.png b/.public/images/party-sidebar.png deleted file mode 100644 index 1c63121..0000000 Binary files a/.public/images/party-sidebar.png and /dev/null differ diff --git a/.public/images/save-roll.png b/.public/images/save-roll.png deleted file mode 100644 index be580f6..0000000 Binary files a/.public/images/save-roll.png and /dev/null differ diff --git a/.public/images/settings.png b/.public/images/settings.png deleted file mode 100644 index b7052b0..0000000 Binary files a/.public/images/settings.png and /dev/null differ diff --git a/.public/images/spell-card.png b/.public/images/spell-card.png deleted file mode 100644 index df863ca..0000000 Binary files a/.public/images/spell-card.png and /dev/null differ diff --git a/.public/images/spell.png b/.public/images/spell.png deleted file mode 100644 index 7948505..0000000 Binary files a/.public/images/spell.png and /dev/null differ diff --git a/.public/images/spells.png b/.public/images/spells.png deleted file mode 100644 index 59590e9..0000000 Binary files a/.public/images/spells.png and /dev/null differ diff --git a/.public/images/token-context.png b/.public/images/token-context.png deleted file mode 100644 index 9c5f597..0000000 Binary files a/.public/images/token-context.png and /dev/null differ diff --git a/.public/images/treasure-item.png b/.public/images/treasure-item.png deleted file mode 100644 index 69d96cc..0000000 Binary files a/.public/images/treasure-item.png and /dev/null differ diff --git a/.public/images/treasure-roll.png b/.public/images/treasure-roll.png deleted file mode 100644 index 911905f..0000000 Binary files a/.public/images/treasure-roll.png and /dev/null differ diff --git a/.public/images/treasure-sidebar.png b/.public/images/treasure-sidebar.png deleted file mode 100644 index 45ed806..0000000 Binary files a/.public/images/treasure-sidebar.png and /dev/null differ diff --git a/.public/images/treasure-table.png b/.public/images/treasure-table.png deleted file mode 100644 index c78cc3e..0000000 Binary files a/.public/images/treasure-table.png and /dev/null differ diff --git a/.public/images/treasure-toggle.png b/.public/images/treasure-toggle.png deleted file mode 100644 index 6ccc05b..0000000 Binary files a/.public/images/treasure-toggle.png and /dev/null differ diff --git a/.public/images/treasure.png b/.public/images/treasure.png deleted file mode 100644 index d5345d1..0000000 Binary files a/.public/images/treasure.png and /dev/null differ diff --git a/.public/images/tweaks.png b/.public/images/tweaks.png deleted file mode 100644 index e6b4f93..0000000 Binary files a/.public/images/tweaks.png and /dev/null differ diff --git a/.public/images/weapon.png b/.public/images/weapon.png deleted file mode 100644 index e2d01bb..0000000 Binary files a/.public/images/weapon.png and /dev/null differ diff --git a/.public/index.html b/.public/index.html deleted file mode 100644 index ea2d777..0000000 --- a/.public/index.html +++ /dev/null @@ -1,649 +0,0 @@ - - - - - - Old School Essentials system for Foundry VTT (Unofficial) - - - - - - - - - - - - - - - - - - - -
-

Old School Essentials

-

Unofficial system for Foundry VTT

-
-
- -
-
-

- This fan-made system has all the features you need to play OSE or - the Basic/Expert edition of this good old TRPG. -

-

- This comprehensive user guide will show you the basics and reveal - some hidden features and hacks. -

-

- For further documentation on how to use Foundry VTT please go to - Foundry VTT - Knowledge base. -

-
-
-
- -
-
-

Installation

-

- You'll need a Foundry VTT License or GM access to a Foundry VTT - server. -

-

-

-

-

Setup

-

You can find System settings in the Configure Settings dialog you - open from the sidebar

-

- -

-

- These are several settings to customize your experience with Old - School Essentials. -

-

-
-
-
-

Characters

-
Tweaks
-
-
-

You customize characters through this menu accessible from the - header of the character sheet.

-

-

    -
  • Spellcaster: Shows the Spells tab
  • -
  • Retainer: Adds the Loyalty rating - attribute, replaces the Title field in the header by a Wage - input.
  • -
  • Initiative Bonus: Will add this value to - initiative in addition to the Dexterity modifier.
  • -
  • Next Level: The threshold at which the - level field in the Header section of the character sheet will - animate.
  • -
-
- -
-
-
-
    -
  • Bonus experience: This will add to the - experience dealt from the Party Sheet
  • -
  • Experience share:: The share of the party - XP you will get from the experience dealt.
  • -
  • Melee Bonus: A bonus to the Attack roll - only for melee weapons.
  • -
  • Missile Bonus: A bonus to the Attack roll - only for missile weapons.
  • -
  • Armor Class: This value will be added - (ascending) or subtracted (default) to the Armor class value - that initially depends on the armor you wear and your - Dexterity modifier.
  • -
  • Encumbrance (GM Only): The maximum value at - which you can't move anymore. If you have an encumbrance of - 1800 it will delay any movement penalty by 200 (1800-1600).
  • -
  • Calculate movement (GM Only): if you have a - tricky case where movement should be manually set, you can - uncheck this.
  • -
-
-
Header
-

- -

-

The Character sheet header contains text fields you can edit - directly. There is no automation done with those fields and you - will - have to type them manually in most cases.

-

The greyed text on top of the experience field is the XP prime - requisites bonus that can be - set in the Tweaks dialog (see below). It is used when experience - is - dealt automatically via the party sheet.

-

If the character survives long enough, the Level field will - have a flash animation as soon when the character got enough - experience to level up. This experience threshold is set in the - Tweaks dialog. -

-
Attributes
-

The Default tab is dedicated to the statistics of the actor.

-

- -

-

Left

-

This records the attribute scores. You can edit those - values directly.

-

Rolls can be made by clicking on the attribute name, after - clicking you will see a dialog where you can input modifiers. If - you try to roll the attributes will holding the CTRL key, the - dialog will be skipped.

-

- -

-

Above the attributes you can click on the book icon to see the - influence of all the attributes on the other stats of your - character. That will be useful during character creation, but also - to see other stats like your maximum number of retainers, or - literacy.

-

Center

-

- Hit points current and max values: the 'bucket' will empty as - you lose HPs. -

-

- An Armor class within a shield shape: The value above is the - AC and below will be the unarmored armor class. It's - calculated depending on the armor you have equipped. You can - add an armor bonus in the Tweaks dialog. - If there is a small shield icon on top of the Armor class - value, it means you have a shield equipped that should not be - taken into account when you are attacked from behind. -

-

On the second row there is a Hit Dice field you can roll, and if - the individual initiative is set in the Settings, there is the - initiative value. This value is calculated but you can add a - modifier in the Tweaks dialog.

-

The third row details the Attack statistics. It will change if - you have the Ascending AC setting enabled. At the center you will - find the THAC0 or Attack Bonus (AB), on the left the Melee attack - modifier that is influenced by strength and on the right the - Missile modifier influenced by Dexterity. you can hover both to - have the details of the calculation, and add a bonus if needed in - the Tweaks dialog. - Both field names are clickable and will roll attacks that can be - speedrolled by maintaining the CTRL key. -

-

- -

-

- The last row shows the three movement stats, they are - automagically set by default, depending on the weight you are - carrying and the encumbrance options (See the inventory section). - You can disable this behavior through the Tweaks - dialog. -

-

Right

-

- Here are recorder the saving throw scores. Complete names and - abbreviations can be seen on hover. This can be rolled when the - save name is clicked, and can be speedrolled with CTRL as well. -

-

- -

-

- The last value for Bonus versus magic must be manually added to - the roll by using the dialog that pops without speedrolling. -

-

Abilities

-

- -

-

- The first row contains rollable entries for exploration rolls. - Those can be speed rolled as well. -

-

- In the abilities section you can create anything that needs a - description. It can be thieves skills, class abilities, and so on. - You can create a new ability by clicking the plus button or by - dragging one from the item sidebar or a compendium. - You can open the abilities with the pen icon, show it in the chat - with the eye icon, and delete it with the trash icon. -

-

- -

-

- When opened, the ability details can be entered. On the left you - see you can set the ability requirements, for example `Thief, 1`, - you can enter a roll associated with the ability. - For example if Roll is `1d100`, roll type is `>=` and target is - `40`. The roll will display success in green as soon as the result - is above 40. - When the ability has a roll set you can click on the ability image - on the character sheet to roll directly to the chat. - You can apply the roll result as damage or healing by right - clicking on the chat card, this is true for all rolls. -

-

- -

-

- If you need someone else to roll the ability you can show the - whole ability to the chat with the eye icon and they can roll from - there. - Note that you can slide down the ability description by clicking - on its name from the character sheet. -

-

Spells

-

- -

-

- You won't have this tab displayed by default. You must enable the - `spellcaster` checkbox in the Tweaks dialog located in the sheet - toolbar. -

-

- Here you can record your spellbook content. First you can add a - new spell by clicking the plus. For each level of spell you have - you will have a new section for its level with it's related spell - slot counter. -

-

- At the beginning I recommend creating one New Spell for each spell - level you have and then change their level by opening them, it - will unblock the spell slot counters. -

-

- Spell slots counters have two values. The first one is the number - of spells you have memorized, it can't be edited. And the second - one is the total number of spell slots you have. You should edit - those as you gain new levels. -

-

- Spells themselves have counters. The first is the remaining - available spells, the second is the number of this spell you - memorized. - The spell counter decreases as you roll them by clicking their - image. Spell slots that have been used can all be refilled by - clicking the reset icon in the spells tab header. -

-

- -

-

- Spells are similar with abilities but have a few more infos. Rolls - can't be configured as much, you can only set a roll string that - respects Foundry VTT syntax. - However you can specify a Save so when the Spell is displayed on - chat with the eye icon, a button that triggers a save roll from - the selected actors is displayed below the spell description. -

-

- -

-

Inventory

-

- -

-

- The inventory compiles every item you own from the weapon to the - treasure. Weapons are in the first section. Clicking on the weapon - icon will roll an attack with damage. -

-

- -

-

- Damage rolled during the attack can be applied to one or several - selected tokens if you click on the blood drop icon right to the - result. You can apply damage or healing by right clicking on the - chat card, this is true for all rolls. -

-

- Clicking on the name will expand the item description along with - relevant tags. Here it's the damage. -

-

- -

-

- It is possible to equip an item. The only mechanical value it has - for now is the influence of the Slow weapon tag on initiative. - Tags that are recognized will be displayed as icons. If you don't - have Foundry VTT set has english and you use a translation - (French, Spanish), you will have to use the tags translation to - have it matched. - Other tags will be written as text. -

-

- When you open the weapon sheet by clicking on the pen icon, you - can edit the stats and add new tags. - Slow, Melee, and Missile tags will check automatically the - matching checkbox. But won't uncheck it. -

-

- -

-

- Weapons can have attack bonuses. You can add new weapon tags if - you type text in the field below the weapon icon and press ENTER. - You can copy the whole qualities field from the book as the tag - parser will split the commas, and set the text between brackets as - a hover text. -

-

- Other items won't be clickable. Armors have configurable Armor - Class and an Armor type, Misc items can have a quantity directly - editable from the inventory list. If checked as Treasure, it is - counter in the total treasure displayed in the treasure header. -

-

- Below is the encumbrance bar. This is used for the auto mouvement - calculation. If you're encumbrance max value is 1600 as default, - each cursor passed are the threshold you will lose movement. -

-

Notes

-

- -

-

This tab is a free space you can record description and notes. - This is enriched so you can use inline rolls, entity links and - other fun things.

-

You can add known language by clicking on the plus next to the - language header. The number of language you can speak can be found - in the modifier dialog in the attribute tab.

-

The language list was made compatible with the Polyglot module - from Kakaroto, you can find it here - or in the module list within Foundry VTT.

-

We have finished with the character sheet. Feel free to post - issues on gitlab or contact me for more informations.

-
-
-

Monsters

-

Tweaks

-

- -

-

- The tweaks menu for monsters is lighter. You can enable spells, - add a value to initiative, set as retainer and that's pretty much - it. -

-

Header

-

- -

-

There is a lot happening here. The first row below the name are - all rollable fields. The alignment rolls a plain 2d6 on the - reaction table. The two number appearing can be rolled and the - morale as well. The XP award is just plain text though.

-

The Treasure type is a link to a rollable table. When you drop a - rollable table on a monster sheet it will show up here so you can - access the treasure table quickly and roll that loot.

-

Abilities

-

- -

-

- The Hit Points can be silently rolled as you click on the dice - next to the header. That is why Hit dice must be a rollable - string. AC is manually typed and there is no calculation involved. - Clicking on THAC0 will launch a raw Attack with 1d6 damage. -

-

- The abilities and equipment panel will contain all the heart and - soul of your monster. You can set clickable abilities like for - characters. There is also a weapon counter so you know how many - attacks you made each round with your monster. The counters are - reset with the icon in the header. -

-

- On the left of the weapon icons, in the list, you can mark the - item with a color so you can distinguish attack patterns. In the - example here I have in red 2xClaws and Bite so here is my attack - pattern. If I choose green I have a tail spike attack. -

-

You can record movement details for non-walking movement options - your monster may have. Below are your monster's save that you can - roll and speedroll with CTRL maintained.

-

- Monsters use the same content as characters for spells, weapons - and items. The Note tab is only a large text editor where you can - input the monster description or any other particularities that - does not fit on the sheet itself. -

-
-
-

Initiative

-

Grouped initiative

-

- -

-

- By default each character or creature is assigned to a group. If - their disposition is hostile in the Token configuration they will - be in group 'Red', Neutral is yellow, Friendly is green. But the - GM can change the group you belong by clicking on the flag, there - is a limited number of colors but it should be enough I hope. -

-

- -

-

- When you are happy about the groups, you can begin the combat by - clicking below the combat tracker. You can reroll the initiative - manually with the dice above the tracker. But if you go to the - next round it will be rolled again. Characters equipped with a - Slow weapon have a Weight displayed in place of the initiative - value. If they unequip the weapon they can reset their initiative - to the group value by right clicking and select 'reroll'. -

-

- -

-

Individual initiative

-

For this part I invite you to read Foundry VTT documentation, you - will find exactly the same behavior and features here, except that - initiative will be automatically rerolled when you go to the next - round.

-
-
-

Treasure tables

-

- -

-

- You can find Foundry VTT rollable tables in the sidebar. The - default rollable tables can't handle treasure like specified in - the Old School Essentials books so I had to augment them. -

-

- -

-

- You can toggle between the default rollable tables and the - treasure table with the Chest icon right next to the table name. - The default tables are selecting an entry by rolling a dice and - returning the matching result. Treasure tables however, have a - different behavior. Each entry is rolled with 1d100 and the value - is compared to the 'chance field'. So it can return multiple - items. -

-

- You can select the table type you need by clicking on the chest at - the right of the rollable table name. Once you do the fields will - change. -

-

- -

-

- Foundry VTT allows rollable tables to be filled with enriched - Text, Entities like journals and items and compendium objects. - Here I use inline rolls from enriched text to tell how many coins - I get. -

-

If you have only one item to be rolled you can change the result - type.

-

- -

-

- Once you roll the treasure you have the result displayed in the - chat. -

-

- -

-
-
-

Party Overview

-

- -

-

- When in the Actors sidebar, you will find a new icon next to the - search filter. This will open the Party overview app we are - detailing here. -

-

- -

-

- The party overview app will condense a lot of stats about your - group. At first it will be empty so you will have to click on the - group icon on top right to select which character/monster is part - of the party. - Sometimes after selecting party members you may have to resync the - display by clicking the resync icon on top left of the window. -

-

- Almost every info shown on this party sheet is hoverable to have - the exact name of what you are seeing. If you hover on the actor - image you will se a button that allows you to open the actor - sheet. -

-

- The open hand icon in the window header allows you to deal - experience to the characters in the party. This will take into - account the experience Share set in the Characters Tweaks dialog. After shares are calculated - each actor will send a message to the chat telling how many - experience points they get after applying their share and their - experience bonus. -

-

- Don't forget to set the experience share to 50% for retainers! -

-
-
- - - - diff --git a/package/ose-v0.1.zip b/package/ose-v0.1.zip deleted file mode 100644 index e836a3a..0000000 Binary files a/package/ose-v0.1.zip and /dev/null differ diff --git a/package/ose-v0.2.zip b/package/ose-v0.2.zip deleted file mode 100644 index b9b350e..0000000 Binary files a/package/ose-v0.2.zip and /dev/null differ diff --git a/package/ose-v0.3.zip b/package/ose-v0.3.zip deleted file mode 100644 index cb4d4d7..0000000 Binary files a/package/ose-v0.3.zip and /dev/null differ diff --git a/package/ose-v0.4.zip b/package/ose-v0.4.zip deleted file mode 100644 index 7ea54cb..0000000 Binary files a/package/ose-v0.4.zip and /dev/null differ diff --git a/package/ose-v0.5.zip b/package/ose-v0.5.zip deleted file mode 100644 index 28b790f..0000000 Binary files a/package/ose-v0.5.zip and /dev/null differ diff --git a/package/ose-v0.6.zip b/package/ose-v0.6.zip deleted file mode 100644 index c940b4b..0000000 Binary files a/package/ose-v0.6.zip and /dev/null differ diff --git a/package/ose-v0.7.zip b/package/ose-v0.7.zip deleted file mode 100644 index e4acd1a..0000000 Binary files a/package/ose-v0.7.zip and /dev/null differ diff --git a/package/ose-v0.8.zip b/package/ose-v0.8.zip deleted file mode 100644 index 1746c13..0000000 Binary files a/package/ose-v0.8.zip and /dev/null differ diff --git a/package/ose-v0.9.1.zip b/package/ose-v0.9.1.zip deleted file mode 100644 index 303f83e..0000000 Binary files a/package/ose-v0.9.1.zip and /dev/null differ diff --git a/package/ose-v0.9.2.zip b/package/ose-v0.9.2.zip deleted file mode 100644 index 70d24f3..0000000 Binary files a/package/ose-v0.9.2.zip and /dev/null differ diff --git a/package/ose-v0.9.3.zip b/package/ose-v0.9.3.zip deleted file mode 100644 index ab0c649..0000000 Binary files a/package/ose-v0.9.3.zip and /dev/null differ diff --git a/package/ose-v0.9.4.zip b/package/ose-v0.9.4.zip deleted file mode 100644 index aba3e3e..0000000 Binary files a/package/ose-v0.9.4.zip and /dev/null differ diff --git a/package/ose-v0.9.5.zip b/package/ose-v0.9.5.zip deleted file mode 100644 index 781bb07..0000000 Binary files a/package/ose-v0.9.5.zip and /dev/null differ diff --git a/package/ose-v0.9.6.zip b/package/ose-v0.9.6.zip deleted file mode 100644 index a623407..0000000 Binary files a/package/ose-v0.9.6.zip and /dev/null differ diff --git a/package/ose-v0.9.7.zip b/package/ose-v0.9.7.zip deleted file mode 100644 index 71c2824..0000000 Binary files a/package/ose-v0.9.7.zip and /dev/null differ diff --git a/package/ose-v0.9.8.zip b/package/ose-v0.9.8.zip deleted file mode 100644 index 18e7802..0000000 Binary files a/package/ose-v0.9.8.zip and /dev/null differ diff --git a/package/ose-v0.9.9.zip b/package/ose-v0.9.9.zip deleted file mode 100644 index 1ec0b50..0000000 Binary files a/package/ose-v0.9.9.zip and /dev/null differ diff --git a/package/ose-v0.9.zip b/package/ose-v0.9.zip deleted file mode 100644 index 2142999..0000000 Binary files a/package/ose-v0.9.zip and /dev/null differ diff --git a/package/ose-v1.0.0.zip b/package/ose-v1.0.0.zip deleted file mode 100644 index f6b27b3..0000000 Binary files a/package/ose-v1.0.0.zip and /dev/null differ diff --git a/package/ose-v1.0.1.zip b/package/ose-v1.0.1.zip deleted file mode 100644 index 8a7240a..0000000 Binary files a/package/ose-v1.0.1.zip and /dev/null differ diff --git a/package/ose-v1.0.2.zip b/package/ose-v1.0.2.zip deleted file mode 100644 index a8212ec..0000000 Binary files a/package/ose-v1.0.2.zip and /dev/null differ diff --git a/package/ose-v1.0.3.zip b/package/ose-v1.0.3.zip deleted file mode 100644 index ecb3e5a..0000000 Binary files a/package/ose-v1.0.3.zip and /dev/null differ diff --git a/tsconfig.json b/tsconfig.json deleted file mode 100644 index 0af7380..0000000 --- a/tsconfig.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "compilerOptions": { - "target": "ES2017", - "lib": [ - "DOM", - "ES6", - "ES2017" - ], - "types": ["foundry-pc-types"] - } -} \ No newline at end of file