ENH: Blind attack roll
parent
1eaf480c5b
commit
3df063c2a9
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@ -83,7 +83,10 @@ export class OseDice {
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if (["gmroll", "blindroll"].includes(rollMode))
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if (["gmroll", "blindroll"].includes(rollMode))
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chatData["whisper"] = ChatMessage.getWhisperRecipients("GM");
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chatData["whisper"] = ChatMessage.getWhisperRecipients("GM");
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if (rollMode === "selfroll") chatData["whisper"] = [game.user._id];
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if (rollMode === "selfroll") chatData["whisper"] = [game.user._id];
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if (rollMode === "blindroll") chatData["blind"] = true;
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if (rollMode === "blindroll") {
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chatData["blind"] = true;
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data.roll.blindroll = true;
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}
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templateData.result = OseDice.digestResult(data, roll);
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templateData.result = OseDice.digestResult(data, roll);
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@ -190,10 +193,18 @@ export class OseDice {
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let rollMode = game.settings.get("core", "rollMode");
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let rollMode = game.settings.get("core", "rollMode");
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rollMode = form ? form.rollMode.value : rollMode;
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rollMode = form ? form.rollMode.value : rollMode;
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// Force blind roll (ability formulas)
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if (data.roll.blindroll) {
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rollMode = game.user.isGM ? "selfroll" : "blindroll";
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}
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if (["gmroll", "blindroll"].includes(rollMode))
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if (["gmroll", "blindroll"].includes(rollMode))
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chatData["whisper"] = ChatMessage.getWhisperRecipients("GM");
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chatData["whisper"] = ChatMessage.getWhisperRecipients("GM");
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if (rollMode === "selfroll") chatData["whisper"] = [game.user._id];
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if (rollMode === "selfroll") chatData["whisper"] = [game.user._id];
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if (rollMode === "blindroll") chatData["blind"] = true;
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if (rollMode === "blindroll") {
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chatData["blind"] = true;
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data.roll.blindroll = true;
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}
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templateData.result = OseDice.digestAttackResult(data, roll);
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templateData.result = OseDice.digestAttackResult(data, roll);
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@ -1,5 +1,5 @@
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<div class="ose chat-card item-card" data-actor-id="{{data.actor._id}}" data-item-id="{{data.item._id}}"
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<div class="ose chat-card item-card" data-actor-id="{{data.actor._id}}" data-item-id="{{data.item._id}}"
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{{#if tokenId}}data-token-id="{{tokenId}}"{{/if}}>
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{{#if tokenId}}data-token-id="{{tokenId}}" {{/if}}>
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<div class="ose chat-block">
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<div class="ose chat-block">
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<div class="flexrow chat-header">
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<div class="flexrow chat-header">
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<div class="chat-title">
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<div class="chat-title">
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@ -16,22 +16,24 @@
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vs {{result.victim}}
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vs {{result.victim}}
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</div>
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</div>
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{{/if}}
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{{/if}}
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<div class="chat-details">
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<div class="blindable" data-blind="{{data.roll.blindroll}}">
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<div class="roll-result">{{{result.details}}}</div>
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<div class="chat-details">
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<div class="roll-result">{{{result.details}}}</div>
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</div>
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{{#if rollOSE}}<div>{{{rollOSE}}}</div>{{/if}}
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{{#if result.isSuccess}}
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<div class="chat-details">
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<div class="roll-result"><b>{{localize 'OSE.messages.InflictsDamage'}}</b></div>
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</div>
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<div class="damage-roll">{{{rollDamage}}}</div>
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{{#if data.roll.save}}
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<div class="card-buttons">
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<button data-action="save" data-save="{{data.roll.save}}" disabled>
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{{lookup config.saves_long data.roll.save}} - {{localize "OSE.spells.Save"}}
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</button>
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</div>
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{{/if}}
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{{/if}}
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</div>
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</div>
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{{#if rollOSE}}<div>{{{rollOSE}}}</div>{{/if}}
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{{#if result.isSuccess}}
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<div class="chat-details">
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<div class="roll-result"><b>{{localize 'OSE.messages.InflictsDamage'}}</b></div>
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</div>
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<div class="damage-roll">{{{rollDamage}}}</div>
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{{#if data.roll.save}}
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<div class="card-buttons">
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<button data-action="save" data-save="{{data.roll.save}}" disabled>
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{{lookup config.saves_long data.roll.save}} - {{localize "OSE.spells.Save"}}
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</button>
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</div>
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{{/if}}
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{{/if}}
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</div>
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</div>
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</div>
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</div>
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