ENH: Blind attack roll
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				|  | @ -83,7 +83,10 @@ export class OseDice { | ||||||
|     if (["gmroll", "blindroll"].includes(rollMode)) |     if (["gmroll", "blindroll"].includes(rollMode)) | ||||||
|       chatData["whisper"] = ChatMessage.getWhisperRecipients("GM"); |       chatData["whisper"] = ChatMessage.getWhisperRecipients("GM"); | ||||||
|     if (rollMode === "selfroll") chatData["whisper"] = [game.user._id]; |     if (rollMode === "selfroll") chatData["whisper"] = [game.user._id]; | ||||||
|     if (rollMode === "blindroll") chatData["blind"] = true; |     if (rollMode === "blindroll") { | ||||||
|  |       chatData["blind"] = true; | ||||||
|  |       data.roll.blindroll = true; | ||||||
|  |     } | ||||||
| 
 | 
 | ||||||
|     templateData.result = OseDice.digestResult(data, roll); |     templateData.result = OseDice.digestResult(data, roll); | ||||||
| 
 | 
 | ||||||
|  | @ -190,10 +193,18 @@ export class OseDice { | ||||||
|     let rollMode = game.settings.get("core", "rollMode"); |     let rollMode = game.settings.get("core", "rollMode"); | ||||||
|     rollMode = form ? form.rollMode.value : rollMode; |     rollMode = form ? form.rollMode.value : rollMode; | ||||||
| 
 | 
 | ||||||
|  |     // Force blind roll (ability formulas)
 | ||||||
|  |     if (data.roll.blindroll) { | ||||||
|  |       rollMode = game.user.isGM ? "selfroll" : "blindroll"; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     if (["gmroll", "blindroll"].includes(rollMode)) |     if (["gmroll", "blindroll"].includes(rollMode)) | ||||||
|       chatData["whisper"] = ChatMessage.getWhisperRecipients("GM"); |       chatData["whisper"] = ChatMessage.getWhisperRecipients("GM"); | ||||||
|     if (rollMode === "selfroll") chatData["whisper"] = [game.user._id]; |     if (rollMode === "selfroll") chatData["whisper"] = [game.user._id]; | ||||||
|     if (rollMode === "blindroll") chatData["blind"] = true; |     if (rollMode === "blindroll") { | ||||||
|  |       chatData["blind"] = true; | ||||||
|  |       data.roll.blindroll = true; | ||||||
|  |     } | ||||||
| 
 | 
 | ||||||
|     templateData.result = OseDice.digestAttackResult(data, roll); |     templateData.result = OseDice.digestAttackResult(data, roll); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -16,6 +16,7 @@ | ||||||
|             vs {{result.victim}} |             vs {{result.victim}} | ||||||
|         </div> |         </div> | ||||||
|         {{/if}} |         {{/if}} | ||||||
|  |         <div class="blindable" data-blind="{{data.roll.blindroll}}"> | ||||||
|             <div class="chat-details"> |             <div class="chat-details"> | ||||||
|                 <div class="roll-result">{{{result.details}}}</div> |                 <div class="roll-result">{{{result.details}}}</div> | ||||||
|             </div> |             </div> | ||||||
|  | @ -35,3 +36,4 @@ | ||||||
|             {{/if}} |             {{/if}} | ||||||
|         </div> |         </div> | ||||||
|     </div> |     </div> | ||||||
|  | </div> | ||||||
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