ENH: Attack counters reset

master
U~man 2020-07-09 19:09:44 +02:00
parent 0a81e46725
commit 29d2f0528e
3 changed files with 23 additions and 2 deletions

View File

@ -45,6 +45,7 @@ export class OseActor extends Actor {
});
});
}
/* -------------------------------------------- */
/* Rolls */
/* -------------------------------------------- */
@ -249,8 +250,11 @@ export class OseActor extends Actor {
const rollParts = ["1d20"];
const dmgParts = [];
if (!attData.dmg || (!game.settings.get("ose", "variableWeaponDamage")) &&
this.data.type == "character") {
if (
!attData.dmg ||
(!game.settings.get("ose", "variableWeaponDamage") &&
this.data.type == "character")
) {
dmgParts.push("1d6");
} else {
dmgParts.push(attData.dmg);

View File

@ -80,6 +80,7 @@ export class OseActorSheetMonster extends OseActorSheet {
}
async _onCountChange(event) {
console.log("CHANGE", event);
event.preventDefault();
const itemId = event.currentTarget.closest(".item").dataset.itemId;
const item = this.actor.getOwnedItem(itemId);
@ -93,6 +94,17 @@ export class OseActorSheetMonster extends OseActorSheet {
});
}
}
async _resetCounters(event) {
$(event.currentTarget).closest('.abilities').find(".item").each(async (_, el) => {
let itemId = el.dataset.itemId;
const item = this.actor.getOwnedItem(itemId);
if (item.data.type == 'weapon') {
await item.update({"data.counter.value": parseInt(item.data.data.counter.max)});
}
})
}
/**
* Activate event listeners using the prepared sheet HTML
* @param html {HTML} The prepared HTML object ready to be rendered into the DOM
@ -144,6 +156,10 @@ export class OseActorSheetMonster extends OseActorSheet {
return this.actor.createOwnedItem(itemData, {});
});
html.find('.item-reset').click(ev => {
this._resetCounters(ev);
})
html.find(".morale-check a").click((ev) => {
let actorObject = this.actor;
actorObject.rollMorale({ event: event });

View File

@ -75,6 +75,7 @@
<div class="item-name">{{localize 'OSE.panel.abilities'}} & {{localize 'OSE.panel.equipment'}}</div>
<div class="item-controls">
{{#if owner}}
<a class="item-control item-reset" title='{{localize "OSE.Reset"}}'><i class="fas fa-sync"></i></a>
<a class="item-control item-create" title='{{localize "OSE.Add"}}' data-type="choice"
data-choices="weapon,ability,armor,item"><i class="fas fa-plus"></i></a>
{{/if}}