Added hold turn tracker for Judge
parent
024660b6bf
commit
26316a6b8d
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@ -101,6 +101,10 @@ export class AcksCombat {
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controls.eq(1).after(
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`<a class='combatant-control prepare-spell ${spellActive}'><i class='fas fa-magic'></i></a>`
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);
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const holdActive = cmbtant.flags.acks && cmbtant.flags.acks.holdTurn ? "active" : "";
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controls.eq(1).after(
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`<a class='combatant-control hold-turn ${holdActive}'><i class='fas fa-pause-circle'></i></a>`
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);
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});
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AcksCombat.announceListener(html);
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@ -162,6 +166,16 @@ export class AcksCombat {
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}
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static announceListener(html) {
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html.find(".combatant-control.hold-turn").click((ev) => {
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ev.preventDefault();
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// Toggle hold announcement
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let id = $(ev.currentTarget).closest(".combatant")[0].dataset.combatantId;
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let isActive = ev.currentTarget.classList.contains('active');
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game.combat.updateCombatant({
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_id: id,
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flags: { acks: { holdTurn: !isActive } },
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});
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})
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html.find(".combatant-control.prepare-spell").click((ev) => {
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ev.preventDefault();
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// Toggle spell announcement
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@ -174,14 +188,14 @@ export class AcksCombat {
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});
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html.find(".combatant-control.move-combat").click((ev) => {
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ev.preventDefault();
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// Toggle spell announcement
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// Toggle retreat announcement
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let id = $(ev.currentTarget).closest(".combatant")[0].dataset.combatantId;
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let isActive = ev.currentTarget.classList.contains('active');
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game.combat.updateCombatant({
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_id: id,
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flags: { acks: { moveInCombat: !isActive } },
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});
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})
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});
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}
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static addListeners(html) {
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