Fix monster attacks per round
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				|  | @ -136,13 +136,11 @@ export class AcksActorSheetMonster extends AcksActorSheet { | |||
|   } | ||||
| 
 | ||||
|   async _resetCounters(event) { | ||||
|     const weapons = this.actor.data.items.filter(i => i.type === 'weapon'); | ||||
|     for (let wp of weapons) { | ||||
|       const item = this.actor.items.get(wp._id); | ||||
|       await item.update({ | ||||
|     for (const weapon of this.actor.itemTypes["weapon"]) { | ||||
|       await weapon.update({ | ||||
|         data: { | ||||
|           counter: { | ||||
|             value: parseInt(wp.data.counter.max), | ||||
|             value: parseInt(weapon.data.data.counter.max, 10), | ||||
|           }, | ||||
|         }, | ||||
|       }); | ||||
|  |  | |||
|  | @ -129,10 +129,10 @@ | |||
|                             </div> | ||||
|                             {{#if (eq item.type 'weapon')}} | ||||
|                             <div class="field-long counter flexrow"> | ||||
|                                 <input type="text" value="{{item.data.data.counter.value}}" data-dtype="Number" | ||||
|                                 <input type="text" value="{{item.data.counter.value}}" data-dtype="Number" | ||||
|                                     placeholder="0" data-field="value" title="{{localize 'ACKS.items.roundAttacks'}}"> | ||||
|                                 / | ||||
|                                 <input type="text" value="{{item.data.data.counter.max}}" data-field="max" | ||||
|                                 <input type="text" value="{{item.data.counter.max}}" data-field="max" | ||||
|                                     data-dtype="Number" placeholder="0" | ||||
|                                     title="{{localize 'ACKS.items.roundAttacksMax'}}"></div> | ||||
|                             {{/if}} | ||||
|  |  | |||
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