Use id instead of _id
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				|  | @ -63,7 +63,7 @@ export class AcksDice { | |||
|     const template = "systems/acks/templates/chat/roll-result.html"; | ||||
| 
 | ||||
|     let chatData = { | ||||
|       user: game.user._id, | ||||
|       user: game.user.id, | ||||
|       speaker: speaker, | ||||
|     }; | ||||
| 
 | ||||
|  | @ -92,10 +92,13 @@ export class AcksDice { | |||
|       rollMode = game.user.isGM ? "selfroll" : "blindroll"; | ||||
|     } | ||||
| 
 | ||||
|     if (["gmroll", "blindroll"].includes(rollMode)) | ||||
|     if (["gmroll", "blindroll"].includes(rollMode)) { | ||||
|       chatData["whisper"] = ChatMessage.getWhisperRecipients("GM"); | ||||
|     if (rollMode === "selfroll") chatData["whisper"] = [game.user._id]; | ||||
|     if (rollMode === "blindroll") { | ||||
|     } | ||||
| 
 | ||||
|     if (rollMode === "selfroll") { | ||||
|       chatData["whisper"] = [game.user.id]; | ||||
|     } else if (rollMode === "blindroll") { | ||||
|       chatData["blind"] = true; | ||||
|       data.roll.blindroll = true; | ||||
|     } | ||||
|  |  | |||
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