//go:build zombiezen_sqlite package sqlite import "zombiezen.com/go/sqlite" type ( Conn = sqlite.Conn Stmt = sqlite.Stmt FunctionImpl = sqlite.FunctionImpl Context = sqlite.Context Value = sqlite.Value ResultCode sqlite.ResultCode Blob = sqlite.Blob ) const ( TypeNull = sqlite.TypeNull OpenNoMutex = sqlite.OpenNoMutex OpenReadOnly = sqlite.OpenReadOnly OpenURI = sqlite.OpenURI OpenWAL = sqlite.OpenWAL OpenCreate = sqlite.OpenCreate OpenReadWrite = sqlite.OpenReadWrite OpenSharedCache = sqlite.OpenSharedCache ResultCodeConstraintUnique = sqlite.ResultConstraintUnique ResultCodeInterrupt = sqlite.ResultInterrupt ResultCodeOk = sqlite.ResultOK ResultCodeAbort = sqlite.ResultAbort ResultCodeGenericError = sqlite.ResultError ) var ( BlobValue = sqlite.BlobValue OpenConn = sqlite.OpenConn ErrCode = sqlite.ErrCode ) // This produces an error code even if it's not an underlying sqlite error. This could differ from // the crawshaw implementation. func GetResultCode(err error) (ResultCode, bool) { return sqlite.ErrCode(err), true }