# Low-level Go interface to SQLite [![Go Reference](https://pkg.go.dev/badge/github.com/go-llsqlite/llsqlite.svg)](https://pkg.go.dev/github.com/go-llsqlite/llsqlite) This project is a community-managed fork of https://github.com/crawshaw/sqlite. This package provides a low-level Go interface to SQLite 3. Connections are [pooled](https://pkg.go.dev/github.com/go-llsqlite/llsqlite#Pool) and if the SQLite [shared cache](https://www.sqlite.org/sharedcache.html) mode is enabled the package takes advantage of the [unlock-notify API](https://www.sqlite.org/unlock_notify.html) to minimize the amount of handling user code needs for dealing with database lock contention. It has interfaces for some of SQLite's more interesting extensions, such as [incremental BLOB I/O](https://www.sqlite.org/c3ref/blob_open.html) and the [session extension](https://www.sqlite.org/sessionintro.html). A utility package, [sqlitex](https://pkg.go.dev/github.com/go-llsqlite/llsqlite/sqlitex), provides some higher-level tools for making it easier to perform common tasks with SQLite. In particular it provides support to make nested transactions easy to use via [sqlitex.Save](https://pkg.go.dev/github.com/go-llsqlite/llsqlite/sqlitex#Save). This is not a database/sql driver. ```go get -u github.com/go-llsqlite/llsqlite``` ## Example A HTTP handler that uses a multi-threaded pool of SQLite connections via a shared cache. ```go var dbpool *sqlitex.Pool func main() { var err error dbpool, err = sqlitex.Open("file:memory:?mode=memory", 0, 10) if err != nil { log.Fatal(err) } http.HandleFunc("/", handler) log.Fatal(http.ListenAndServe(":8080", nil)) } func handler(w http.ResponseWriter, r *http.Request) { conn := dbpool.Get(r.Context()) if conn == nil { return } defer dbpool.Put(conn) stmt := conn.Prep("SELECT foo FROM footable WHERE id = $id;") stmt.SetText("$id", "_user_id_") for { if hasRow, err := stmt.Step(); err != nil { // ... handle error } else if !hasRow { break } foo := stmt.GetText("foo") // ... use foo } } ``` https://pkg.go.dev/github.com/go-llsqlite/llsqlite ## Platform specific considerations By default it requires some pthreads DLL on Windows. To avoid it, supply `CGOLDFLAGS="-static"` when building your application.